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<FrozenQuills> huh, no level threads yet
<FrozenQuills> i remember last year there was one immediately
Let's get into that then. It's possible that other people did forget about the thread tradition.
Anyway, this time I'm making a relatively vanilla level that is supposed to feel like a regular Super Mario World level (something that could actually be in game, perhaps). Two exits.
I don't know why that cloud is here, but it's probably not important.
Now, let's go on an adventure in this SMW style level...
Oh no, the sky is falling!
And, that's it, Mario doesn't suddenly die. Why would that effect be here? See in the next episode of Dragon Ball... Z!
(oh, and heavily inspired by Zyglrox Odyssey's MaGL3 level)
<FrozenQuills> huh, no level threads yet
<FrozenQuills> i remember last year there was one immediately
Let's get into that then. It's possible that other people did forget about the thread tradition.
Anyway, this time I'm making a relatively vanilla level that is supposed to feel like a regular Super Mario World level (something that could actually be in game, perhaps). Two exits.
I don't know why that cloud is here, but it's probably not important.
Now, let's go on an adventure in this SMW style level...
Oh no, the sky is falling!
And, that's it, Mario doesn't suddenly die. Why would that effect be here? See in the next episode of Dragon Ball... Z!
(oh, and heavily inspired by Zyglrox Odyssey's MaGL3 level)