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change the map16 of all layer 2

I need to know how to change the map16 page of layer 2 depending on a certain RAM address, for example if the address is #$00, the page for layer 2 will be 20, if it's #$01, it will use page 21, and so on. How would I do that? Is it even possible?

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What do you mean "page"? Do you mean the map16 number of all layer two tiles should be set to xx + FreeRAM * 100?
Because I'm not sure if I unserstand what you want... or if what I'm thinking is correct #w{:s}
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for example

the page 01 of map16 is:



and the page 02 of map16 is:



if the Ram Address is in #$00 all tiles of the layer 2 will be replace for tiles of the page 01 of the map 16.

if the Ram Address is in #$01 all tiles of the layer 2 will be replace for tiles of the page 02 of the map 16.

The tile 100 will be replace for the tile 200
The tile 110 will be replace for the tile 210
and so on.

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Youtube
Twitter
SMWControlLibX GitHub
My Discord Server
Snestorage where you can download my resources