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Hack SMB3 2 + More SMB3 ASM

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It's a Hack. It's SMB3. And it's a sequel. And it's once again inspired by Golden Yoshi's Hack series.

Hack SMB3 2

There are 10 levels, each with a unique mechanic. Can you beat them all?

Screenshots:



DOWNLOAD

As is tradition, here are a few ASM thingies.

Upsidedown Nipper

Should be pretty obvious, it's a Nipper but it's upside-down.



Super Mario World - Sparky

Yet another SMW enemy comes to SMB3.



Stationary SMW Hammer Bro

Hammer Bro from SMW, stationary variant.


Glad to see some more content from you, you’re an awesome hacker and I love all the content you put out for us. Excited for this awesome new SMB3 hack!
Every dream is but another reality, never forget…

My In-Progress Hack

This looks amazing! I'm planning to get into SMB3 hacking after I finish up my current SMW hack. So happy to see tools/asm expanding! Great work! :)
Very nice stuff you have there as usual! I wonder if you'll ever port this to the SMAS version of SMB3 whenever that gets an editor. If you wanna go a little further, you could hack the SMAS version of SMB, as that has a WIP editor by SWR. https://discord.com/channels/485971752992636929/533481577876029453/949752818510757938

You can find it in '#mushroms' in SnesLab, btw.
My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!

After seeing how amazing this SMB3 hack looks. I really wanna try out doing SMB3 hacking one day in the future. Because how amazing your SMB3 hack is! Anyways, great work!
Since you are so good at SMB 3 hacking, I would love to be able to pick up a shell and kick it straight up like in SMW.
Really cool sprites.

Just a silly question: line-guided sprites would be too hard to implement in the game? If not, I would love to see richard (I mean, the fuzzy sprite) in SMB3.

As usual, always bringing the fun SMB3 stuff, Russianman. I still have to play this new hack, looks very much fun. I'll add it to my backlog of stuff to play. #smrpg{:3}


Quote
Just a silly question: line-guided sprites would be too hard to implement in the game? If not, I would love to see richard (I mean, the fuzzy sprite) in SMB3.


probably not very if I use the same coding as line-guided platforms that are in the game, one line-guided sprite that's been on my mind is line-guided grinder, but I'll have to see if it works.
The custom sprites in SMB3 are very impressive. That upside-down Nipper is making me want to see an SMW version.

Upon looking at the gifs a second time, I'm beginning to wonder how much the SMB3 hacking scene has evolved and how much of an entry barrier there is compared to hacking SMW. I did start my own hack in 2018, but abandoned it before even finishing the first World.
Quintesson Judge: Silence, or you will be held in contempt of this court!
Hot Rod: I have nothing but contempt for this court!
- Transformers the Movie (1986)
Once again the classic Russ smb3 showcase thread, it really feels like a C3 tradition now! And impressive as always, you never get to disappoint anyone. Great work.
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2021 TRENO vibe check thread

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