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SNES GSS Music Creation - Can't Export the necessary .txt file

Sorry if this is a question that has been answered before but I recently created some songs in SNES GSS and wanted to port them into a SMW ROM. However, AddMusicK requires me to have a .txt file that SNES GSS doesn't seem to create when I export the songs. What am I doing wrong within SNES GSS or is that just something that is not possible with the SNES GSS software?

I am able to export the song as an .spc file and that works in an SPC player but that does not seem to help when it comes to AddMusicK.
Awesome! Thank you for the info and the link. I will read it over and try and figure it all out!
HeyLocoFuzzyPants, I think the link got deleted, but I´m having the same problem. How do I add music from snes gss to my smw hack? Please tell me what you found.
It has been so long that I can't remember what was suggested to me but I think it was basically just to learn how to port in general. It is pretty weird but not as complicated as it might seem at first.
Copied from this earlier post of mine:

Quote
A tool that simply inserts SPC files to a SMW ROM doesn't exist, we insert music by making a text file as MML language for AddMusicK, which then can be inserted into the SMW ROM as custom music. SPC files are merely audio dumps of what the sound driver has exported, the music needs to be compatible and optimal with how the game's sound driver works, and sound drivers usually work differently per SNES game.

Unfortunately there doesn't seem to be a program that automatically converts SNESGSS music files into AMK music text files. Please read this tutorial to get the idea of how to create music files for AMK.

Sidenote: If you work with tracker interface, then IT2AMK that converts IT files (that can be made from softwares like OpenMPT and Schism Tracker) into AMK music files. Though some parts do not get converted properly, and they will have to be fixed manually, in the text files.