Name: | Super Xtreme World |
Author: | Infrared |
Added: | |
Demo: | Yes |
Hall of Fame: | No |
Length: | 11 exit(s) |
Type: | Standard: Normal |
Description: | Should be fixed now. Re uploading due to patch issues pointed out by mario seeder. fixme: music breaks on accurate emulators. |
Tags: | asm exgfx fixme gimmick music variety |
Comments: | 1 (jump to comments) |
Rating: |
Download
250.93 KiB | 903 downloads
Comments (1)
The design is pretty weird: some levels last 10 seconds, some others require you to do weird stuff such as don't stop running or proceeding as small Mario, others have a fast scroll which makes them a real pain to complete without savestates, and others just felt like asm showoff (the blocks level). It feels like levels here aren't connected each other. Indeed, a random hack.
Aesthetics are mostly redrawn, though sometimes there are weird palettes which ruin the atmosphere of the level. Also, the custom blocks' gfx are really silly, like, they could've been something else, something to make their functionality more intuitive. Atleast, figuring out what they do is simple, since they are pretty basic as blocks.
Some issues:
- Music breaks on accurate emulators.
- Major slowdown in many levels.
- "END OF DEMO" makes you stuck forever with an eerie-like message.
- In "CUSTOM BLOCK ZONE", timer gets glitched. You can admire how it can reach three-digit hexdecimal values.
Overall, a bad hack. More a showoff of codes than an actual game.