Name: | Super Normal World |
Author: | IceFreaki |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 14 exit(s) |
Type: | Standard: Hard |
Description: | this is my first REAL hack. in this hack are: - ExGFX - custom sprites - custom music and one: - custom boss ok. have fun^^ fixme: Custom music breaks on accurate emulators. |
Tags: | asm bosses fixme less exgfx music variety |
Comments: | 4 (jump to comments) |
Rating: |
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186.78 KiB | 1,479 downloads
Comments (4)
- Love, Masa.
The levels are rather random and plain, the story is non-existent, a lot of bad grammar and confusing note blocks everywhere, graphics and music is pretty bad, and the palettes are awful.
Generally, I'd say it has a lot of issues, like major slowdown, and most of it is random. I wouldn't suggest this to anyone and the author lacks experience in level design. 1/5.
Level design has a rich amount of issues: slowdown, awkwardly placed midway points, big Mario discrimination, unfairness, emptiness, repetitiveness, enemies that don't threaten the player at all, having to wait, awkwardly placed secret exit (hiding your secret exit in a random pit isn't a very good idea), confusing map16...
Same goes for the graphics, story, and music: badly ported music, some music breaking in accurate emulators, confusing graphics (sometimes, it's not clear what you can interact with and what you can't interact with), bad events (probably because the title screen recording patch wasn't uninstalled), empty and boring overworld, perspective issues, bad grammar, chatspeak, empty backgrounds, glitchy graphics/palettes...
Overall, it has very many issues and needs very much improvement. I wouldn't suggest playing this. Rated 1/5.