Name: | Super Mario Cosmos |
Author: | Xeruss |
Added: | |
Demo: | Yes |
Hall of Fame: | No |
Length: | 9 exit(s) |
Type: | Standard: Normal |
Description: | Fixed a few errors, tweaked a few levels. fixme: custom music breaks hack in accurate emulators. Yoshi's House is instant death. |
Tags: | asm exgfx exploration fixme music |
Comments: | 1 (jump to comments) |
Rating: |
Download
227.44 KiB | 886 downloads
Comments (1)
Grassland 4's secret exit path "requiring" the Blue Switch Palace can actually be broken by kicking the key up to the platform you're supposed to land on when launched out of the pipe, and then going back to the top of the hill, sliding, and jumping at the right time. The thing that pisses me off most about this hack is the start of Grasslands 5. Jump or die, basically. The time limit feels low for Grassland 2 if you actually choose to look around what's there.
A fixme badge will be rewarded to the person who ever:
- Adjusts Mario's starting position in Yoshi's House to not be stupidly below the level
- Stops songs from restarting upon changing rooms
- Stops Clappin' Chuck and co. from killing the music with their sound effects
- Fills in the missing tile in Grasslands 3 as well as that FG/BG starting position when you enter the cave