Name: | Big Boo's Revenge |
Author: | Tobias94 |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 91 exit(s) |
Type: | Standard: Easy |
Description: | I used: -Lunar Magic -Addmusic -BTSD -SpriteTool -Patches -Graphics -YYCHR99 Moderator's note: ZSNES is recommended for playing this hack, since the music in some levels break in other emulators. fixme 1: Music crashes on accurate emulators (such as in Grass World 4-7) fixme 2: The normal exit of Cave World 2-1 doesn't work, and I, levelengine, have not been able to find a fix. |
Tags: | fixme less exgfx music traditional vanilla |
Comments: | 23 (jump to comments) |
Rating: |
Download
595.87 KiB | 67,737 downloads
Comments (23)
(Despite that issue, it works fine in Snes9x)
I’ll see if I can make a kind request to SimFan96 to see if he can fix the Hack and make it much more playable again. .
SimFan96 has posted a bug fixed version of Big Boo's Revenge in the "Waiting SMW Hacks" section several days ago in late January 2022, which now works on accurate emulators (and new versions of snes9x - no more glitchy or broken music). He also found the root cause of the Cave World 2-1 normal exit not functioning properly and has fixed that too.
(Despite that issue, it works fine in Snes9x)
I’ll see if I can make a kind request to SimFan96 to see if he can fix the Hack and make it much more playable again. .
(Despite that issue, it works fine in Snes9x)
Soundtracks for the Boo's Super.
On the positive side, there is quite a variety of music and palettes in the hack, so plenty of eye and ear candy. The palettes tend to be rather saturated, unlike most hacks, but saturated colors tend to look better with very cartoony graphics, imo.
because they can, Heel.
It's up to the creator of the game (Tobias94) to fix the music flaws and make a compatible version of the game that will run on accurate emulators like bsnes & snes9x versions 1.52 & higher. If he can't do so, then it's NOT your problem; it's his problem.
Play this game only in snes9x 1.51 or earlier and in zsnes. ZMZ can't reliably run this game and may crash on there like in world 4-7.
Get the secret exit of the first level in the second world. I never figured out why the normal exit wouldn't work, because in the overworld editor, all the settings look fine.
Try ZMZ, it has the zsnes interface with a more accurate engine, that might work
It's OK for what it is, and it is nice to see a full 90+ level hack, but it's not the best one out there. Feels like a whole lot more could have been achieved if some more time was spent on it.
2. Download LunarIPS
3. Get your self a clean Super Mario World ROM [Don't ask for one here]
4. Download the hack, you should now get an .ips file.
5. Open up the .ips file with LunarIPS, and put it on the Super Mario World ROM.
6. HAVE FUN
There's a lot of custom music sure to keep your ears satisfied, and the graphics are all right, but palettes could be better.
The level design however is often amateur, as it's often just ground, pits, and enemies, with very little variety. Sure we get the items here and there, but it often feels like you're doing the same thing throughout the entire hack. It started out all right but never really took off. In fact, that made it get less interesting the more I played it.
Needless to say, this hack needed more variety aside from run and jump.