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64x64 Mega Mole

SMW Sprites → 64x64 Mega Mole

Submission Details

Name: 64x64 Mega Mole
Author: Ixtab
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: You'll need to place him a few tils above the ground in LM. Set the extra bit to make him "friendly", and most importantly DOES NOT WORK WELL WITH SLOPES. Most of the code based off edit1754 mole. Graphics by andy_k_250.
Tags: 64x64 lorom mega mole
Comments: 6 (jump to comments)
Rating:
4.7 (3 ratings)
No rating
Download 4.60 KiB | 952 downloads

Screenshots

Comments (6)

Green Link
This sprite has a noticeable issue: its clipping is misaligned, which leads to for example, Mario getting hurt even when he isn't touching one side of the sprite.

A similar sprite fixes that problem, in addition to containing fixed slope and wall of interaction.
Darolac Link
Originally posted by TheBiob
For people using this, the $0E after %SubVertPos() should be a $0F, not sure if I messed that up when converting or if it was changed at some point but the $0E is wrong for the latest PIXI.

I think it was changed at some point. Some other sprites also had it wrong.
TheBiob Link
For people using this, the $0E after %SubVertPos() should be a $0F, not sure if I messed that up when converting or if it was changed at some point but the $0E is wrong for the latest PIXI.
PedroHrodrigues Link
Good one, too bad it can walk on air, but other than that, it's very good
kaitri Link
i hope i see this guy in a hack soon
TheBiob Link
Updated to use shared subroutines, also added tags and screenshots.