Language…
9 users online: Batata Douce, crocodileman94, DimeR, Dzing, Gamet2004,  icrawfish,  Nanako, temsuper1, TheXander - Guests: 275 - Bots: 299
Users: 64,795 (2,377 active)
Latest user: mathew

Super Mario World: Season 2

Super Mario World Hacks → Super Mario World: Season 2

Submission Details

Name: Super Mario World: Season 2
Author: DaHitmenGuy
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 92 exit(s)
Type: Standard: Normal
Description: This is the original sequel sequel (my version) and also it has some new themed levels different to Dinosaur Land worlds

Is integrated to SA-1 and also it has new mechanic games like the traditional non-scroll death screen

EDIT: I fixed all bugs at Snowy Plains 5(Bonus Screen), #4 Roy's Castle(Red Koopa problem), Higher Cliffs 1 (Chasing Rex Palette now is green to make it descriptive) Higher Clouds 2, #6 Morton's Castle (Now the castle has midway point to make easy issues and the time is now at 400) and Bowserrealm 1 (Now it has P-Switch)
Tags: traditional vanilla
Comments: 26 (jump to comments)
Rating:
4.5 (6 ratings)
No rating
Download 469.04 KiB | 4,354 downloads

Screenshots

View all

Comments (26)

AnkisethTheMonk Link
Interesting hack. It feels kind of like if Mario Maker SMW theme had SMW physics. There are a lot of Mario Maker custom things like red homing bullet bills, on/off blocks, large 10 coins, etc. Feels pretty polished with a consistent aesthetic. Custom music and sprites are used appropriately to keep that consistency. Good level design for the most part, a lot of fun "Nintendo style" levels especially in the first 3 worlds. I played this off the back of some hacks that were much harder than they needed to be and it was a nice breather.

There were a few annoyances:
The Pick-A-Door ghost houses were really unfun. One of them took a bit over 20 minutes to check every door in case of a secret exit.
The short sections with the key/keyhole to open up the Special World warps were all weirdly claustrophobic because of an ultra low ceiling.
Higher Cliffs 4 had a janky on/off block platform section that killed me too many times because of awkward timing for the koopa/shell/on-off trigger going off screen.
It sucked dying on the long autoscroller airship with no checkpoint.

It took a little over 4 hours to complete. Video of playthrough: https://www.youtube.com/playlist?list=PLqvIHerHvautc4y8Q0ihkWj7YF0S6Z0lZ
DaHitmenGuy Author Link
Thanks for playing the hack, it worths it. For the ghost house levels, we know that only is strategic to solve which exit you'll go. And also thanks for upload all the gameplay, the newbies should watch the gameplay in case of they don't know.
Sopoforic Link
Overall a great hack.

The biggest problem I have is with the ghost houses. Randomly trying doors to find out which is the real one isn't a fun mechanic, and it gets used over and over. It's just exhausting.

Besides that, the final airship felt a bit too long, and the last castle's difficult was way out of proportion with the rest of Bowserrealm. And it was a bit disappointing that the game ended with just the usual fight against Bowser.

Despite these issues, it's still a 5/5 normal difficulty hack.
DaHitmenGuy Author Link
Thanks for playing the hack, is good to enjoy it
Matthew6758 Link
Very well done hack and fun. Great job #smrpg{y}
DaHitmenGuy Author Link
Thank you for playing the hack, I appreciate it #smrpg{y}
DaHitmenGuy Author Link
Originally posted by NatsuFireball
A wonderful hack, really in the feeling of the original SMW =]

Game is long with neat levels and overworld. New stuff is added, like new enemies, some of them I have never seen before !

Difficulty is OK, though I think that second part of castle #7 and its boss are too had for a normal, in the line of SMW difficulty.

10/10 (5 stars) Thank you very muck for this great game =]


Thanks to you to enjoy the game, it was worth it #smrpg{y}
NatsuFireball Link
A wonderful hack, really in the feeling of the original SMW =]

Game is long with neat levels and overworld. New stuff is added, like new enemies, some of them I have never seen before !

Difficulty is OK, though I think that second part of castle #7 and its boss are too hard for a normal, in the line of SMW difficulty.

10/10 (5 stars) Thank you very much for this great game =]
DaHitmenGuy Author Link
Originally posted by BlooberryPi
This is a pretty fun hack! I wasn't able to get through it particularly quickly due to life stuff but it was enjoyable when I was able to. Hope you make more!


Yeah, I'm working for the upcoming hack, Super Mario World: Season 3, is in progress
DaHitmenGuy Author Link
Originally posted by rafaelfutbal
Thanks for fix all problems that I found, man. 😁👍
Your hack is very enjoyable. ❤

Thanks to you dude, I apreciate it #smrpg{y}
rafaelfutbal Link
Thanks for fix all problems that I found, man. 😁👍
Your hack is very enjoyable. ❤

------------------------------------------------------------------------------------------
Check out my full playthrough:
https://www.youtube.com/playlist?list=PLiy0MgkNSITEqT0nFykGMnt0nTlU5eaXf
DaHitmenGuy Author From older version: Super Mario World: Season 2 Link
rafaelfutbal, I fixed the bugs at all levels now
rafaelfutbal From older version: Super Mario World: Season 2 Link
Awesome hack! Very nicely to play. 👍

Bug/Issues:

Bug inside the game's bonus screen.


Level "#4 Roy's Castle" = Only this Koopa Troopa hurts Mario, if you try kicks it.


Level "Higher Clouds 2" = This dragon coin is bugged.


Level "#6 Morton's Castle" = A check point on this level would be appreciated.


Level "Bowserrealm 1" = This level has no P-switch, so it impossible to get this dragon coin.


------------------------------------------------------------------------------------------
Check out my full playthrough:
https://www.youtube.com/playlist?list=PLiy0MgkNSITEqT0nFykGMnt0nTlU5eaXf
Konings1989 From older version: Super Mario World: Season 2 Link
Beaterd the first 3 worlds so far (100%) and i feel like this is a good hack. It feels originail and is very enjoyable when you want to play casual mario. Hope to see more.
MaverickHunterK From older version: Super Mario World: Season 2 Link
I am having fun with this! Great hack! :)
Koll5 From older version: Super Mario World: Season 2 Link
This is very nice, i enjoyed it!
Retro Master HD From older version: Super Mario World: Season 2 Link
Does this hack have custom SMW music.
VitorSMHack From older version: Super Mario World: Season 2 Link
It's a Good Hack !!!!!! ^^
DaHitmenGuy Author From older version: Super Mario World: Season 2 Link
GO TO THE WAITING SECTION TO DOWNLOAD THE UPDATE BEFORE PLAY.
NOTE: I'M GOING TO DELETE THIS COMMENT IF MY HACK IS UPDATED
MarioIsTheBest1234 From older version: Super Mario World: Season 2 Link
Great hack! It is like a sequel to the original game #smw{:TUP:}.
 BeeKaay From older version: Super Mario World: Season 2 Link
- The overworld paths from these star warps didn't work. I fixed them.
- Getting this cape in "JUICY AIRSHIP" crashed the game. I fixed this by applying this patch.
- Changed exit count to 92, as that is what shows up on the title screen when every exit has been obtained.
- A few levels have sections which bear a striking resemblance to Super Mario World. For example, a section in "#1 LARRY'S CASTLE" looks a lot like "CHOCOLATE FORTRESS". "BOWSERREALM 3" looks a lot like "BUTTER BRIDGE 2". Please make all levels from scratch.
- I found it surprising that these leaves were solid, because these were not.
- There was some cutoff on the overworld and levels (for example, SNOWY PLAINS 6).
OfPixxiesAndRoses From older version: Super Mario World: Season 2 Link
This looks fuuun! I'll definitely be adding this to my list of stuff to play ^.^
DaHitmenGuy Author From older version: Super Mario World: Season 2 Link
Originally posted by DPBOX
When I use the first star warp, I can't move left to go to the level. I'm playing on a SNES Classic.

I thought that I worked with that during the update

Originally posted by BeeKaay
I noticed this during moderation, along with another star warp bug. I've fixed them and you can find the fixed version here. You'll have to start a new game to be able to access those levels.

Thank you to fix Star Warp bug
 BeeKaay From older version: Super Mario World: Season 2 Link
I noticed this during moderation, along with another star warp bug. I've fixed them and you can find the fixed version here. You'll have to start a new game to be able to access those levels.

Originally posted by DPBOX
When I use the first star warp, I can't move left to go to the level. I'm playing on a SNES Classic.
DPBOX From older version: Super Mario World: Season 2 Link
When I use the first star warp, I can't move left to go to the level. I'm playing on a SNES Classic.
Mohamad20ZX From older version: Super Mario World: Season 2 Link
way to go my friend keep being awesome #smw{:peace:}#wario{<3}