Name: | Monty Mole Pile |
Author: | RussianMan |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | This pile will continiously produce monty moles. Originally made for Hackjam. |
Tags: | lorom mole monty mole sa-1 |
Comments: | 3 (jump to comments) |
Rating: |
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2.57 KiB | 558 downloads
Comments (3)
• Lunar Magic 3.31
• SA-1 Pack v1.40
• PIXI v1.32
• Snes9x v1.60
• bsnes v115
Fixed a minor issue where the pile could be killed by carried/kicked sprites. Everything else works as intended, so, accepted. The .json list presets also had the spawn timer set to 0, which spawned Monty Moles every frame, so I tweaked the default to a more reasonable amount.
Also, I was thinking of a setting/extra bit/byte that lets you have the maximum number of moles that if equal to or greater, the generator will stop, until the number of moles is below that number. Something like this but is a block instead.