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A Plumber For All Seasons

Super Mario World Hacks → A Plumber For All Seasons

Submission Details

Name: A Plumber For All Seasons
Author: wye
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 41 exit(s)
Type: Standard: Normal
Description: A Plumber For All Seasons is a hack I've worked on for a long time. Each world represents a different season — there's a Spring world, a Summer world, a Fall world, and a Winter world. (And some more!) Almost all the graphics are custom and hand-made.

A Plumber For All Seasons features:
  • 37 levels with 41 exits
  • almost entirely custom graphics, all of them hand-made
  • a focus on interesting, season-themed scenery and fun levels
  • an original soundtrack by some of SMWC's finest musicians
  • rewards and easter eggs for completionists

Changelog (see README for more details):
  • 2021-11-22: fixed a bug introduced in the last version as well as some more minor things
  • 2021-11-07: added a new song by Torchkas, made some more pipes two-way, and fixed a rare bug
  • 2021-10-09: some difficulty balancing and minor bugfixes
  • 2021-09-02: made it easier to enter destroyed castles, added a warning about old emulators incorrectly displaying color gradients, as well as some other minor fixes and tweaks
  • 2021-07-27: made star coins save individually as you collect them (you no longer have to get them all in a single run! thanks to lx5) and fixed some minor gameplay issues
  • 2021-07-05: fixed a star coin not spawning, as well as some minor visual oversights

 
Tags: asm bosses chocolate exgfx gimmick hdma music no story original graphics original soundtrack sa-1 scenery traditional
Comments: 116 (jump to comments)
Rating:
4.8 (58 ratings)
No rating
Download 2.16 MiB | 24,307 downloads

Screenshots

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Comments (116)

Mario_B Link
Absolutely incredible.
Probably the best hack I've ever played.
Phenomenal visuals, music. Fantastic gameplay. Great level gimmicks, almost every level felt unique and fun.
6/5 Stars.
Here is my Play through If you're interested. Part: One, Two, Three, Four, Five.
NARFNra Link
I went in not sure whether I would like this hack - I thought that maybe it was going to be all about the aesthetics and relatively weak in other areas. As I played more of it though it became apparent that it really is very good. Obviously, the art and music is one of the main goals, but I also think that the stage design and use of ASM is extremely pleasing. The 100% clear bonus is super funny and I think the Sky levels are some of the greatest in the entire game, making them a good reward for doing everything else. It's hard for me to synthesize my thoughts well so I'll instead do bullet points.

- My favorite levels were the World 2 Secret level, the World 4 Ghost House, and the World 2 Sky level.
- The bosses were all quite good and decently challenging without being truly obnoxious.
- All the music was very pretty. I think it all being so good ironically meant none of the songs quite stood out to me individually, but I liked the cowboy energy of the castle theme. My favorite songs were probably the World 4 Ghost House's one and the one for the World 2 Sky level with its cool drum beat as it went on, I'm glad it got used for a main level as well in World 4.
- Ironically, I actually feel like the coins permanently saving when you collect them was a bit of a negative for me. I know this is just a Mario thing in general, but it made it so I never really wanted to complete the challenges properly - there's a few where getting them would often lead to you dying immediately after if you did them wrong, and I felt like there was no reason for me to do the challenge properly because I could simply die doing so and then quit the stage. It did make unlocking the final sky level easy though.
- I did find it funny as well that Game Overs don't reset checkpoints. This was actually mildly troublesome for me when I wanted to record a full level playthrough, but I guess I could just avoid grabbing the checkpoint in the first place. My fault, I suppose. It is kinda funny that there's a Game Over system at all though.
- The 100% clear reward was extremely amusing, I've done stuff like it as a self-imposed challenge, but it's wild to play with it enforced. The fact even the coin blocks get you makes it really scary.
- I liked the Super Mario Land reference with the sea horses.
- The game design was overall pretty good, with one or two really difficult sections. Since it's a Mario game you can generally just damage boost or tanuki leaf your way past tricky segments, so it ended up being something relatively simple to deal with though. I would rate the difficulty as a plus, honestly - it makes you have to put some effort into it.
- I'm glad there was a real final level, because I was worried it'd not really have one. I've played hacks before that were letdowns in that regard, but this one had a pretty nice final area. So that's cool.

Overall, I would say this is one of those hacks you could share with a normal person and they would actually enjoy, which is kinda a rare thing to say. Good job. I loved all your artwork and it's crazy to me to think of how much of this you did on your own!
Zute Link
Tastes like a 5 star review
drehimself Link
This was my first non-kaizo ROM hack.

The custom sprites, graphics, music, and level design are all amazing. The difficulty is perfect, with more challenging levels towards the end. Playing through and getting 100% was a joy. Highly recommended!
TheKazooBloccGosh Link
This is a must play for any players, the aesthetics are amazing and original (thanks parallax effect!). The gameplay is (extremely near) perfect for standard: normal; I didn't found any drawbacks.
This is one of my favorite hack of all time! #w{<3}

Rating: 5/5
insured_ Link
What a joy to play throughout, went for 100% and loved every minute. Thank you!
e20norr Link
The only reason I made an account was to be able to thank you for creating what has to be the best SMW hack out there. Not only does it look gorgeous, it plays like a dream as well. The attention to detail and amount of polish on display here is simply unprecedented. You're incredibly talented, wye.
ThecrossedgeM Link
This was the first SMW rom hack that I played, I just got 100% and I loved every bit of it. Thank you for this perfect introduction to mario rom hacking. (Also the music is great.)
Viking Elm Link
Just finishd the game and it was an absolut banger; gorgeous levevels, nice music and fun gimmicks
bradcomp Link
This hack is fantastic. At first I figured I'd just go for any%, but I ended up getting 100% of the star coins and level completion. The visuals are stunning, but also the level design was great. Smooth difficulty curve, and the levels were varied and interesting. There were some really neat gimmicks in some of the levels that really fit in with the themes while being fun and interesting to play.
Specsifier Link
Just finished getting 100% of the exits and star coins. What an incredible game. I had my struggles with frustrating points, but I grew as a player and found success in the end. Thank you so much for making this. If I didn't know what rom hacks were and someone set this down in front of me, I'd believe this was Super Mario World 3. I wish you the best of luck in any future endeavors. Thanks for making this wonderful experience Wye!
endermange21 Link
This hack is an absolutely beautiful one. Every part of it is fair, fun, balanced, and a legitimate wonder to play. Every aspect of it is evocative. #w{=)}
Darknubs Link
I've played this hack for the past 2 years and it has completely changed my life. It gave me an appreciation of the outdoors. I'll look at the clouds in the sky and watch in awe as their shapes bend to the wind. This game is a very solid and super fun experience. I LOVED the music, it's so atmospheric and I usually find myself listening to it on my walks. This game is 10 out of 10 easily.
 AmperSam Link
It's a rare treat to play a hack with this much care poured into it. Everything in it is put together so cohesively that it makes it feel like a whole new experience, while still being familiar. This will be a favourite of mine for a long time.
HicalebiH Link
Must Play!!!
blinky36 Link
Extremely polished and pleasant, very good level design and pacing, saves between levels, and offers a decent breadth of challenge with some star coins and the
unlockable levels
.

Oh, and star coins are permanently collected once you pick them up. Fantastic.
GenPDP7 Link
Playing this does not feel like playing a hack. It feels like playing a brand new Mario game from Nintendo. If this had been released by Nintendo, it would undoubtedly be viewed as the best 16-bit Mario game ever made. PLAY THIS ONE!
UnderhandWriter Link
I'm new to this site. I'm typically only interested in things like improvement patches and translations, but I saw this hack in a recent SNES drunk video and the work that went into the graphics immediately grabbed my attention. I'm about halfway through right now, and I had to make an account just to say fantastic job on this hack. It is a joy to play.
Alfombra de madera Link
the best hack i ever played
54804 Link
Very pleasant hack. Has just the right amount of everything: challenge, exploration, level design, comfiness.
TehVulpes Link
This was fantastic! The graphics are gorgeous, and I love the music on every single stage. I appreciated
the background in the seahorse level as well
. Thank you for making such a fun ROM hack #tb{:)}
Cornholio309 Link
Finished up the hack last night and had a pretty great time with it!

The 'Each World represents a Season' gimmick is really well done and gives the hack it's own distinct feel from others. There's a lot of clever little touches too to immerse you in the season you're currently in, and even some nice illusions to make it feel as if you're revisiting an area in a completely different season. It took a second for it to click for me, but noticing the water level appeared in the same consistent spot finally made me say 'ah'.

The custom graphics and music are exceptionally well done and easily one of the biggest draws to this hack knowing all of them were created specifically for this hack. Seriously great detail, and I LOVED 'Breakbeat Darkness' (alongside the Winter level that used it). It's extremely cozy and invokes a sense of nostalgia for me, which deserves a huge kudos.

The custom bosses are also the best I've seen in any Mario World hack. Fairly challenging, with well communicated attack patterns that never feel too unfair and all feel unique. It's definitely a step up from vanilla Mario World in terms of quality and difficulty, but appreciated all the same. Level design was also pretty great with a lot of the secrets behind some fairly interesting puzzles.

I only have two real major criticisms. One is a minor 'softlock' in 1-4 (Perilous Plant Place). If the player hits the checkpoint, dies, and then jumps back behind the hill that's right behind the checkpoint, it appears to be impossible to get back without taking a hit or wasting a life? I went back there on my playthrough thinking the block behind me had a powerup, but I realized I couldn't reach it and had to die.

I also felt the hack's later half (Fall and Winter) starts to rely a bit too much on having to traverse the terrain by (spin)jumping on moving obstacles to get past Black Munchers/Castle Spikes. It's not something I normally mind since it's a clever use of the spinjump mechanic, but I feel it's design that's better suited mostly for the secret levels. Areas such as the Winter Boo House and
A Season Finale
had used a bit too much for my tastes.

Wonderful hack though! For something that was worked on and off for nearly 10 years, the quality really does show and I'd highly recommend it to anyone with decent experience with the original Mario World.
Luigi Borneo Link
This game so AMAZING!!! Not too hard!!! #smw{:peace:} Amazing Grapich. I like the Seasons!!! You have to download this Rom Hack now!!! #lm{save} <-- #smw{:TUP:}
Alfombra de madera Link
this is the best hack i've ever played in my life, it's so good that when i finished it i wanted to make my own hack
HumblyMumbly Link
Originally posted by WhiteYoshiEgg
Thanks for the feedback!
I can't think of any spot where a koopa is neeed to proceed. The block that has a vine in it and a piranha plant on top of it can be hit from below too, and the pipe is just one of two equivalent paths to the end.
Hope those didn't mislead you too much, because one of my design goals was to avoid frustration!
lmao I was raging for about an hour, never thought to hit it from below
HumblyMumbly Link
in 1-4 spring (perilous plant palace) could use a faster way to die, or a reset door to respawn koopas so as not to troll players
wye Author Link
Thanks for the feedback!
I can't think of any spot where a koopa is neeed to proceed. The block that has a vine in it and a piranha plant on top of it can be hit from below too, and the pipe is just one of two equivalent paths to the end.
Hope those didn't mislead you too much, because one of my design goals was to avoid frustration!
P-Tux7 Link
What's your perspective on the Spriter's Resource debacle? Admittedly, I'm angry if people didn't ask you if they had permission to use your stuff.
wye Author Link
I don't think it's too big of a deal (it would matter more to me if it were a commercial game), but I did ask TSR to take down the graphics, for consistency's sake.

I'm not happy about people using or uploading the graphics, but I don't see the point in being too angry about it either - it's not like I'm losing anything (it's not a commercial game), and ROM hacking is already a legal and moral grey area. That's why I've been hesitant to take any action, even though I have the right to.

I had known about the graphics being hosted there for a while, but it was brought to my attention again yesterday, and I didn't know until then that they took takedown requests.
wye Author Link
To maybe add on to that: it also would have mattered more to me if the graphics were used in something successful, and if lots of people were led to think someone else made them. That wasn't the case with the TSR page, which is why, although I did end up requesting a takedown, I'm not too angry about the whole thing.
Fury Link
Originally posted by WhiteYoshiEgg
Is there any way you could move him from that spot? What is he standing on?

If you're still stuck, there are playthroughs on Youtube and the like.
I got it, thank you
Fury Link
How do I get the secret exit from level 4-2 Frozen Plains? The snowman doesn't hit the right spot to break the ground.
wye Author Link
Is there any way you could move him from that spot? What is he standing on?

If you're still stuck, there are playthroughs on Youtube and the like.
james50091 Link
Is there a way for me to play this on iPhone using Delta. It tells me the file is invalid when I try to add the zip file.
nomorecows Link
My super nt won’t run it. Do I need to download something special?
wye Author Link
I'm not really familiar with the Super Nt, but the issue is probably that this hack uses the SA-1 chip, which the Super Nt apparently doesn't support. You might have to ask someone who knows more about the Super Nt how (or if) you can get SA-1 games running on it.
Random Internet Name From older version: A Plumber For All Seasons Link
Great hack, fantastic visuals and really fun original bosses. very impressive, great time.
armus2112 From older version: A Plumber For All Seasons Link
Thank you for this incredible ROM hack! I figured out how to get this to run in the native canoe emulator on SNES classic.
It involved running the SFROM Tool.exe, switching to Legacy mode, then under Advanced options and setting Preset ID to 109C.
Then saving as a .sfrom file and syncing that to the SNES classic and it runs (so far at least (first 6 stages)) in canoe. I haven't completed the full game so hopefully this method works.
Lucca8182838 From older version: A Plumber For All Seasons Link
A hack é uma das melhores que eu joguei na minha vida! Simplesmente incrível!
////////////////////////
The hack is one of the best I've played in my life! Simply incredible!
vashmp5 From older version: A Plumber For All Seasons Link
This hack is an incredible experience. Filled with enjoyable moments with difficulty thrown in. Highly recommend a full play through.
JAMIEvx From older version: A Plumber For All Seasons Link
Really enjoyed this hack. Graphics are beautiful, music was amazing, and the gameplay was superb. Thank you!
Xboy1282 From older version: A Plumber For All Seasons Link
This is awesome but how the heck do you beat A Hallow's Eve???? (level in screenshot 15)
wye Author From older version: A Plumber For All Seasons Link
You can watch playthrough videos to see the solution.
There's one house at the beginning that's blocked by pumpkins, and there's a way to switch off the pumpkins.
Kielilypad From older version: A Plumber For All Seasons Link
So far this is the best normal difficulty hackrom I have played. Everything in this hackrom is very well done, the graphics, the soundtrack, and the levels, each one with an interesting mechanic, and also the bosses. Too entertaining.
arthur4272 From older version: A Plumber For All Seasons Link
so awesome, the atmosphere, the level design, the graphics, the soundtrack
MercuryPenny From older version: A Plumber For All Seasons Link
very fun. the levels leaned a little on the long side, but were built well enough that they didn't feel like they were overstaying their welcome, or resorting to filler. the difficulty curve felt fair and gradual, no spikes worth remembering. soundtrack got me boppin' my head at times, i love the setting, and i was amazed at some of the visual effects. i guarantee this will be one of the all-time classics in just a few years
MirrorHall_Clay From older version: A Plumber For All Seasons Link
A wonderful hack with great graphics, music, theming, level design and close-to-vanilla difficulty. I would gladly recommend this to anyone interested in ROM hacks!
flash1987 From older version: A Plumber For All Seasons Link
One of the pinnacles of normal style hacks.

It's a perfect introduction piece to rom hacks in my opinion. With it's shorter run time than the huge 96/120 style mega hacks this hack is far more manageable and interesting for those new to hacks.

This hack uses some of the most beautiful graphics and interesting music, complete with a wonderful motif, that rom hacks can offer.

The levels are varied and maintain a slowly building difficulty that keeps the player entertained.

A good concept turned into a unique and defining hack.

Thank you for making this, I enjoyed every minute.
Lucas Antunes From older version: A Plumber For All Seasons Link
Very good. Unfortunately it didn't work on my Everdrive (Chinese version), but later I realized it's because of the SA-1 chip.
Azula16 From older version: A Plumber For All Seasons Link
There is no word to describe it.
It is perfect. He hadn't played anything like it with such a high level of creativity and consistency.
I find every little detail that is so spectacular.
You are very good. I am in love with this hack.
Mohamad20ZX From older version: A Plumber For All Seasons Link
again wye the same hack
KazakhGuy From older version: A Plumber For All Seasons Link
#smrpg{y}
Iginla403 From older version: A Plumber For All Seasons Link
love all your work but this is the best of all!
TheGag96 From older version: A Plumber For All Seasons Link
Reposting my original review from 2021-07-05, because it seems to have been deleted:

Just saw the credits (didn't 100% complete, but still plan to play more). I enjoyed it quite a bit and wanted to give my thoughts so far.

I've been waiting for this hack's release for quite some time! Congrats on release - it seems like it's taken a long time to get it out lol.

* The level visuals are really just stunning! I don't think I've seen another hack that's looked this good and so original at the same time. Amazing use of HDMA effects, layer 3, parallax, etc. This is the absolute gold standard for graphical fidelity in an SMW hack. I was wowed by the trailers and the real thing did not disappoint. Stellar job!!

However, one thing that bugged me and some friends of mine a bit is the fact that Mario's graphics just don't fit the aesthetic of the hack. He sticks out like a sore thumb amongst the beautiful, detailed scenery. I mentioned this to you in a YouTube comment a while back - I know you enjoy the familiarity of vanilla SMW Mario, but I really think if you were to ever update this hack, please consider making a new spritesheet and palette for him. It would just tie everything together.

Similarly, I think custom tinted Mario palettes for the underwater levels would have been a great touch as well. (Possibly, even a dynamic one for being submerged might have been nice too.)

* I love that you decided on a completely original OST for this. The tracks meld together well and carry a lot of atmosphere. There's some real groovers in there too! 4-6 was Super Metroid levels of ominous - really great job to whoever composed that one.

* I loved the gimmicks the levels had to offer. They do that really great Mario level design thing of progressively introducing a mechanic in a safe way and ramping things up from there. My favorite level might be 2-1: such a creative, super fun, really well-executed concept.

I think you might have been able to put the checkpoint a little further in 4-7. I found myself dying quite a bit from that level forward.

* The custom bosses were really just spectacular and had a surprising amount of attention to detail. I love that
the first boss uses shell colors to signify health. Could that have been implemented in some way for the bosses after World 2's? The final Bowser fight was super cool as well!! How are you drawing him??


* I thought it was a bit strange how lives were handled. Getting a game over really doesn't do anything - not even clearing level checkpoints. Given how much trouble I had towards the end, I'm kind of glad this was the case, but maybe something a little more cohesive could have been done instead.

* Something I didn't really figure out while playing: When exactly do your star coins get "saved"? I thought maybe that collecting some and getting a checkpoint would be enough to keep them when you died, but that didn't happen... most of the time. Sometimes it would work and I'd see them as translucent when retrying the level. How exactly does it work?

* I thought it was really cool how you can swim in lava during your i-frames. It's a refreshing break from Mario convention and gives you a nice second chance.

* Some bugs (MAY BE OUTDATED NOW):
- I got downwarped in 4-3 in a pretty goofy way. SMW's collisions are probably to blame.
- Raccoon Mario has a blank sprite when turning while holding something. I noticed this in
The Season Finale

- not sure if it happens elsewhere.
- In one of the water levels (World 1 or 2 I think?), I grabbed the level-end ball with a lot of downward momentum and died in the pit below.

* A fun moment I had: At the beginning of 2-7, on a whim, I thought I'd try running and jumping into the wall in the hopes that I'd get the frame-perfect wall jump. On my very first try, I somehow did and made it over. I still died later on, but I was absolutely popping off when I did it - I'm convinced I will NEVER get that lucky playing SMW ever again lol.

Thank you for such a wonderful piece of work!! This is truly one of the best, most polished hacks we've seen from this community.
Ddog282 From older version: A Plumber For All Seasons Link
Played your hack on my channel. Was quite fun! <3



https://youtu.be/J-Pl3bJzADQ


https://youtu.be/J-Pl3bJzADQ
NINTENLUIGI From older version: A Plumber For All Seasons Link
Very good work#smw{:TUP:}. I love the soundtrack and the level design is very good. 5/5 #lm{owexstar}
 BeeKaay From older version: A Plumber For All Seasons Link
Excellent hack. Great level design, graphics, and music. There is very high attention to detail throughout and the development time really shows.

Individual saving of star coins is a welcome update and makes the 100% playthrough much more enjoyable.

My only nitpicks are that the water levels were harder than the other levels, and the final level and its boss were easier than the winter world and its boss.
BlueToad From older version: A Plumber For All Seasons Link
Amazing!
Iginla403 From older version: A Plumber For All Seasons Link
Amazing hack, best one I have played so far. Not sure I will get all the coins to unlock the final star world level but done all other exits. Really hope to see more from this creator.
Mohamad20ZX From older version: A Plumber For All Seasons Link
My man your great work has been a awesome Ride#smw{:peace:}
rafaelfutbal From older version: A Plumber For All Seasons Link
Awesome hack! One of the bests!

Bugs/issues found:

+ "4-5 Cold Cuts" = softlock as showed in the print screen.
https://imgur.com/l0XJH9T
+ "4-7 Snowball Showdown" = open path to level 4-1 even without clear it.
wye Author From older version: A Plumber For All Seasons Link
Originally posted by rafaelfutbal
+ "4-5 Cold Cuts" = softlock as showed in the print screen.
https://imgur.com/l0XJH9T

That was fixed in version 2021-07-27. Are you sure you downloaded the newest version?

Originally posted by rafaelfutbal
+ "4-7 Snowball Showdown" = open path to level 4-1 even without clear it.

I'll see what I can do.
pixelprizm From older version: A Plumber For All Seasons Link
Amazing hack, it is so fun. The level design in this hack just makes me want to play around with shells and collect coins -- things that have been present in Mario games for decades but WhiteYoshiEgg has made them feel fresh. Not to mention the awesome awesome visual effects. Favorite so far is the "reflection" of the shore on the swampy forest water. So good.

Also, I see those Mandelbrot curves in the background of the summer water level ;)
JukePatch From older version: A Plumber For All Seasons Link
The custom artwork in this hack is very impressive and in many places downright beautiful. Nice platforming and overall presentation, too. Congrats!
g3cko_486 From older version: A Plumber For All Seasons Link
This was my first romhack I ever played.

I made an account so I could download this one, which got me as a lurker into the community.

Well done!!
MateusCarvalho590 From older version: A Plumber For All Seasons Link
NICE WORK! EXCELLENT!#wario{;)}
Smw yayer From older version: A Plumber For All Seasons Link
Holy mother of all kinds of pasta, this looks incredible!! definitely downloading it
simon.caio From older version: A Plumber For All Seasons Link
very very good hack!! I really enjoyed it and had a ton of fun to play it!
The level design, the music, the gfx, the backgrounds, the difficulty... - everything is very well made, work well together and is polished in the detail! gg!
FrickerMan23 From older version: A Plumber For All Seasons Link
I did not just make an account right now just for this rom, but I did anyways. This fuckin rom is an absolute masterpiece, I loved the music, the level design was challenging for me but it was still fun to play otherwise, the new mechanics and some reskins looked great. This was the first rom hack I've played and I'm glad this one was my first. Great fucking job dude! #tb{^V^}
GlitchyR-01 From older version: A Plumber For All Seasons Link
THIS HACK IS REALLY GOOD!!
Renegade763 From older version: A Plumber For All Seasons Link
thanks WhiteYoshiEgg
wye Author From older version: A Plumber For All Seasons Link
Originally posted by Renegade763
can anyone please tell me how to play the sound track music that it came with cause they are PKCS #7 formate not MP3's and i can't find a player to play them

https://smwc.me/s/26921
Renegade763 From older version: A Plumber For All Seasons Link
can anyone please tell me how to play the sound track music that it came with cause they are PKCS #7 formate not MP3's and i can't find a player to play them
TheDanielh05 From older version: A Plumber For All Seasons Link
actually one of the best mario world rom hacks ive ever played. great hack #smw{:TUP:}
mhensley From older version: A Plumber For All Seasons Link
I've seen Barb playing this romhack and it looks amazing. I use a PSVITA to play romhacks and an ubuntu machine with "flips" to patch the bps file. BUT when i start this rom on the vita it just shows a black screen. is this due to my emulator not emulating a chip the SNES has or something?? do you know if it is possible to even play this hack on a vita or PSP??
Aurel509 From older version: A Plumber For All Seasons Link
Respectable by making all the GFXs and it's really pretty. That could have been a very fun hack, if it wasn't for the Star Coins that aren't saved with checkpoints making some levels not satisfying at all to complete and annoying sometimes ngl (hello underwater levels).
Musics are really well made, but seeing some of them over and over felt a bit disappointing.
If you wanna have fun with this, dont really bother with Star Coins.
Brownietown From older version: A Plumber For All Seasons Link
This hack is absolutely brilliant. It makes 99% of hacks look like the creators didn't even try.
GMCHacker91 From older version: A Plumber For All Seasons Link
By far the most beautiful hack I've ever played! The music is also great! #smw{:TUP:}
 JupiHornet From older version: A Plumber For All Seasons Link
Just beat this. The level design's slightly obnoxious at parts (particularly in the underwater levels), and it's annoying that the Star Coins don't save upon hitting a checkpoint, but the hack is a fun time overall. I pretty much had no issues with it aside from the aforementioned complaints. The graphics are incredible, (especially in the secret world), and a lot of the music is really catchy and memorable. Nice job!
becca From older version: A Plumber For All Seasons Link
This hack is so beautiful! Other than Mario being the same, this genuinely reminds me of platformers from the DS era
KaidenThelens From older version: A Plumber For All Seasons Link
Originally posted by Mohamad20ZX
how to change outfits in the overworld

You gotta get 99 lives.
DankClam From older version: A Plumber For All Seasons Link
Damn this hack is pretty
Mohamad20ZX From older version: A Plumber For All Seasons Link
how to change outfits in the overworld
mmBeefStew From older version: A Plumber For All Seasons Link
Originally posted by hey_its_me_bub_bub
Has anyone been able to get this to work on a Super NT?


This hack uses the SA-1 expansion chip, if you are using a jailbroken Super NT, the only way to play this is to get a flash cartridge that supports the SA-1 expansion chip such as the FXPAK Pro.
hey_its_me_bub_bub From older version: A Plumber For All Seasons Link
Has anyone been able to get this to work on a Super NT?
Idunno From older version: A Plumber For All Seasons Link
This was an incredible hack. I loved the idea behind it. The level design and custom graphics were really good too.


Otherwise, here's my issues with the hack:

Mario's graphics are unchanged. They kinda clash with everything else in the hack considering he's the only thing with unchanged graphics. This is kinda minor, so it's not a big deal

Some levels felt way too similar (mostly because of the same enemies, similar visuals and the same music). It's usually just the first 2 levels in a world

I didn't really like the water levels, not because they're water levels, but rather because some stuff was annoying (like the sea horses being pretty hard to avoid and the rotating blocks that can crush you)

Besides that, this hack was really good 5/5 stars
tbpbird87 From older version: A Plumber For All Seasons Link
This hack is nice ALTHOUGH there is a major issue on real console, im not sure sure if it was meant to be played on real console or not.

The thing i can also say that i didnt like so far is that if you die ( after a flag checkpoint ) you loose all the coins you got before that . in my opinion it should save any coins you got before the checkpoint. kinda hard to play without save state in my opinion.

and the major issue is on the second boss, the fire plant throws a fire ball in the sky , and i guess its supoosed to come back down to burn/melt the floor so i can access the water pump thingy correct ?
the fireball does not come back on console, which mean i cannot continue the game further than that since i cannot beat the second boss :(

Im not sure if you are willing to fix this but it would be cool to be able to play the game and beat it on real console.

other than that, very nice graphic and music.
BlueToad From older version: A Plumber For All Seasons Link
All pipes in the game have priority for some reason.
The_Uber_Camper From older version: A Plumber For All Seasons Link
Everyone praises the visuals, and they're not wrong.

Everyone also praises the progression of difficulty, which is also noteworthy; but what I see everyone miss is how this hack's difficulty just feels so right.

I'm not entirely certain I've ever even played a "normal" difficulty hack, I'm a kaizo-type player but somehow despite this the hack feels as if it is not only giving me a somewhat fair challenge,
but still seems totally doable to someone who has never even played SMW. The actual level design here is nothing short of miraculous!

The use of every possible graphical trick in the toolbox is incorporated here, the graphics are stunning.


The orb in "Seahorse Valley" can kill the shit out of you if you fall onto the top of it lol


The spot where you get the P-Switch in "Graveyard of the Nameless" has an invisible solid for Mario block to prevent you from
duck-sliding into it and getting the switch without the shell, I think it would've been a nice touch to have something there to indicate this.


The very last section in the first half of "Arctic Circle" seemed significantly harder than the entire second half.


In "Where the Treetops Glisten" the sound of a chuck being hit (the BOW) and the collecting midway sound both can be distorted due to the music, I think it's during the vibrato, but maybe I'm wrong.


The sound effects are raised an octave or so in "Ghost of Christmas Present" because of the music, surely you knew about this, I just thought it was a little strange that it was left this way.


Maybe I got janked, I don't know, but the final snowball hit of the snowman boss was damn near impossible to land, I had to throw the snowball OVER his head for it to connect.


The final boss was the easiest for me, that seemed a bit odd, but maybe I'm just impatient or something lol



Absolutely still loved this hack though, quite possibly the best I've played. It made me consider actually trying "normal" hacks, but in all honesty this is probably the exception and not the rule lol.
slopcore From older version: A Plumber For All Seasons Link
Anyone with any interest in SMW romhacks is lucky to have someone like WhiteYoshiEgg, who has put so much love, care, and attention to detail into a game we can readily and easily play for free. This is truly a masterpiece in visuals, gameplay, and soundtracks. It outplays even official releases from both independent and major video game production companies.

More than a standard romhack, this is a fantastic 2d video game. Clearly none of the 9 years of making this went to waste. 10/10 thank you so much for making this.
edwinmusic From older version: A Plumber For All Seasons Link
WOOWOW! FIRST TIME AWESOME GRAPHICS!!! CONGRATULATIONS!


TheGag96 From older version: A Plumber For All Seasons Link
Just saw the credits (didn't 100% complete, but still plan to play more). I enjoyed it quite a bit and wanted to give my thoughts so far.

I've been waiting for this hack's release for quite some time! Congrats on release - it seems like it's taken a long time to get it out lol.

* The level visuals are really just stunning! I don't think I've seen another hack that's looked this good and so original at the same time. Amazing use of HDMA effects, layer 3, parallax, etc. This is the absolute gold standard for graphical fidelity in an SMW hack. I was wowed by the trailers and the real thing did not disappoint. Stellar job!!

However, one thing that bugged me and some friends of mine a bit is the fact that Mario's graphics just don't fit the aesthetic of the hack. He sticks out like a sore thumb amongst the beautiful, detailed scenery. I mentioned this to you in a YouTube comment a while back - I know you enjoy the familiarity of vanilla SMW Mario, but I really think if you were to ever update this hack, please consider making a new spritesheet and palette for him. It would just tie everything together.

Similarly, I think custom tinted Mario palettes for the underwater levels would have been a great touch as well. (Possibly, even a dynamic one for being submerged might have been nice too.)

* I love that you decided on a completely original OST for this. The tracks meld together well and carry a lot of atmosphere. There's some real groovers in there too! 4-6 was Super Metroid levels of ominous - really great job to whoever composed that one.

* I loved the gimmicks the levels had to offer. They do that really great Mario level design thing of progressively introducing a mechanic in a safe way and ramping things up from there. My favorite level might be 2-1: such a creative, super fun, really well-executed concept.

I think you might have been able to put the checkpoint a little further in 4-7. I found myself dying quite a bit from that level forward.

* The custom bosses were really just spectacular and had a surprising amount of attention to detail. I love that
the first boss uses shell colors to signify health. Could that have been implemented in some way for the bosses after World 2's? The final Bowser fight was super cool as well!! How are you drawing him??


* I thought it was a bit strange how lives were handled. Getting a game over really doesn't do anything - not even clearing level checkpoints. Given how much trouble I had towards the end, I'm kind of glad this was the case, but maybe something a little more cohesive could have been done instead.

* Something I didn't really figure out while playing: When exactly do your star coins get "saved"? I thought maybe that collecting some and getting a checkpoint would be enough to keep them when you died, but that didn't happen... most of the time. Sometimes it would work and I'd see them as translucent when retrying the level. How exactly does it work?

* I thought it was really cool how you can swim in lava during your i-frames. It's a refreshing break from Mario convention and gives you a nice second chance.

* Some bugs:
- I got downwarped in 4-3 in a pretty goofy way. SMW's collisions are probably to blame.
- Raccoon Mario has a blank sprite when turning while holding something. I noticed this in
The Season Finale
- not sure if it happens elsewhere.
- In one of the water levels (World 1 or 2 I think?), I grabbed the level-end ball with a lot of downward momentum and died in the pit below.

* A fun moment I had: At the beginning of 2-7, on a whim, I thought I'd try running and jumping into the wall in the hopes that I'd get the frame-perfect wall jump. On my very first try, I somehow did and made it over. I still died later on, but I was absolutely popping off when I did it - I'm convinced I will NEVER get that lucky playing SMW ever again lol.

Thank you for such a wonderful piece of work!! This is truly one of the best, most polished hacks we've seen from this community.
BlueToad From older version: A Plumber For All Seasons Link
Epic
 Hooded Edge From older version: A Plumber For All Seasons Link
Beat the game, and I have to say...

This has to be one of the best romhacks I have played with some of the best level design that progressively gets difficult the further you move on, an amazing OST, and of course, the one thing this game shoves into your face: THE VISUALS!!
MarioriaM From older version: A Plumber For All Seasons Link
I was waiting for this for about of year.
G.n.k. From older version: A Plumber For All Seasons Link
I’m not as active as I used to be on here, so I don’t tend to post reviews on hacks. However, I’ll make an exception in this case. I am not exaggerating when I say that ‘A Plumber For All Seasons’ is one of the best hacks that I’ve seen in over 10 years on this website. It has everything: creative level design, excellent custom artwork, original ASM, and a specially-designed soundtrack that fits each perfectly. If you are new to SMW hacking, then this would be a great first hack to play. I highly recommend it to all.

Score: 5/5
Marcozzo Daro From older version: A Plumber For All Seasons Link
I've been looking for news about this hack since the first time I saw it, 3 years ago, so I'm really excited to try it out. Congrats for finally finishing it!
Bumpty From older version: A Plumber For All Seasons Link
Finally it's here, congrats on the release! it's been pretty fun so far, and the music's really good! Thanks for including the soundtrack. 8>
Vivian Darkbloom From older version: A Plumber For All Seasons Link
This hack has been A Thing on my radar since it started, and I'm really excited to play!
MegaSonic1999 From older version: A Plumber For All Seasons Link
Finally, I've been waiting for this hack for a while. I'm sure It'll be fun.
 Ringo From older version: A Plumber For All Seasons Link
100%'d it. A masterpiece, easily one of the best hacks (if not the best) that I've played. I love the atmosphere and design of levels, and the original soundtrack is the cherry on top - Damp Dugout and Seasonal Swimming are my favorite songs.

I don't know if I was the only to run into this issue, but it happens in 3-6:
In All Hallows' Eve, I couldn't get the star coin blocked by the fiery pumpkins before pressing the switch, upon return from the switch room that star coin was gone without me having collected it, and I had to replay the level and collect the star coins in a different order to prevent it from happening again. As far as I remember, that was my second to last star coin to collect when it happened.



Overall, this hack is incredible, very fun to play with huge attention to detail. I had a wonderful experience with this, and if you haven't played it yet, do so when you can.

e:
There's an oversight with the summer Mario jumping frame when he has the super leaf.

BrownBuddy From older version: A Plumber For All Seasons Link
YOOOOOOOOOOO
Ezel From older version: A Plumber For All Seasons Link
The attention to detail that can be seen in this hack is beyond human comprehension. The visuals are stunning, the level design has a good amount of variety, the difficulty is quite accessible (just about slightly harder than vanilla SMW), SA-1 is used in very clever ways, and there's also a lot of secrets that are worth hunting.

I'm very impressed that you kept going with finishing up this hack after 9 years, it definitely shows that A LOT of work was put into it. In the end, it was worth it, this hack was an absolute pleasure to play.
Wes From older version: A Plumber For All Seasons Link
This is incredible work, great job!
TDWarrior From older version: A Plumber For All Seasons Link
I've 100%ed it except for that lil 99 lives thing that was teased in one of the info boxes near the start that I want to go back and grind lives for, however this is the first standard hack I've ever tried and my god this hack was a fucking masterpiece. Might be the most fun I've ever had playing a hack, the aesthetics, the music and the harder levels are such a blast. Fun and interesting custom bosses. Phenomenal hack man, well worth the time and effort you have put into it and it shows.
neidoodle From older version: A Plumber For All Seasons Link
I´m two worlds in and this is already one of, if not the best Rom Hack I have ever played. Looking through your thread it was already obvious, how much attention to detail you put into this in terms of aesthetics. But luckily the level design, too, is just outstanding. Every single stage is fun to play and some of the elements I have never seen before. And that goes for pure level design without even using the custom sprites, which is quite impressive. Really, it´s hard to believe, how much passion can go into one single project.
Everybody should try this one out, and even for the best players there will be some challenges.
SMW S.N.N From older version: A Plumber For All Seasons Link
Thank you!

I'll do my best! I have to go all the way!#w{=D}
BabaYegha From older version: A Plumber For All Seasons Link
What an EPIC hack!! Aesthetics are just .... WOW!!! :O
Thank you soo much to making this!!! Truly masterpiece #w{<3}
Klug From older version: A Plumber For All Seasons Link
Aaaaand we're on it!
BoozeWash From older version: A Plumber For All Seasons Link
very beautiful aesthetics, was a fun playthrough 5/5
dogemaster From older version: A Plumber For All Seasons Link
HOLY SHIT HOLY SHIT HOLY SHIT ITS OUT
Dustyized From older version: A Plumber For All Seasons Link
FINALLY I PLAY THIS EPIC HACK!
HOW WAS BEAUTIFUL IMAGE!!
YES ! IT'S HERE!!
Knucklesfan From older version: A Plumber For All Seasons Link
LETS GO ITS FINALLY HERE
Enan63 From older version: A Plumber For All Seasons Link
LET'S GO ITS' FREAKING HERE AT LAST!!!!!!!! #smw{^_^}
le4che From older version: A Plumber For All Seasons Link
LETS GO
placeholdertest From older version: A Plumber For All Seasons Link
Gorgeous