Name: | Poison Mushroom |
Authors: | Thomas, imamelia |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | This is the poison mushroom from the original Super Mario Bros., now as a regular custom sprite. It can be placed in the level or spawned from a block. (Rykon-V73): Added .json file for the sprite. (AmperSam): Updated with an extra bit check, which if enabled the mushroom kills the player, but otherwise just hurts. |
Tags: | enemy lorom mushroom poison sa-1 |
Comments: | 25 (jump to comments) |
Rating: |
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5.63 KiB | 1,420 downloads
Comments (25)
Sorry if it's too obvious
• Lunar Magic 3.21
• SA-1 Pack v1.32
• PIXI v1.31
• Snes9x v1.60
• bsnes plus v05
Works as intended, so, update accepted.
Update accepted.
like, if you touch it with super mario, fire mario or cape mario
you become small mario or it's instant death?
Uh, for now I'll rate it 5 stars, but how do you make it spawn from a or a block?
Just place the sprite over one?
Guess it doesn't hurt to try on my own first...
Anyway, thanks. I like these
Edit: However, Yoshi can safily eat it without hurting Mario.
Does anyone know how to fix this? No one is helping me for some reason.
Credit is appreciated but not required.
You could make the mushroom stand still and move by hitting it with the feather
I mean, why not?
And a poison 1-up.
I mean, why not?