Name: | Tebeo |
Author: | Nirv |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 24 exit(s) |
Type: | Kaizo: Intermediate |
Description: | Tebeo is my first ever SMW hack. I themed every level in it around comic books I like (Tebeo means comic in spanish). The difficulty of this hack scales up a bit at the end of the game, and also at the last level of each overworld. Overall I would say is easy/medium Kaizo difficulty. All the mechanics and sprites are vanilla and almost all the graphics, except some stuff edited on yychr. It has custom palettes and music. About asm, it has some life quality patches, like instant retry and NoMoreSpriteTileLimits. I hope you enjoy it and after playing it, go check on some comic books! UPDATE: 1.1 changes -Fixed OW events in the second overworld, where a secret exit dot would appear after beating "The killing Joke" and "Maus". -Minor changes to some of the palettes. -Minor changes to some obstacles in 3 levels (Hellboy, Akira and Watchmen) UPDATE: 1.2 changes Updated credits. |
Tags: | less exgfx music vanilla |
Comments: | 42 (jump to comments) |
Rating: |
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Comments (42)
My only downside is about the stability of some of the setups. I like to do a level until I one cycle it. There is at least 2 levels that cannot be one cycled. The setups won't necessarily align properly. CoWA! and The Metabarons I think are where I noticed this issue.
But other than that, this hack was an amazing experience and is really fun to play through. Can't wait to start posting my playthrough of this game and I can't wait to get the chance of playing Tebeo 2.
Glad to have knocked this one out, I had a good time and will be sure to play the sequel some time in the future.
Hack ended kind of abruptly, both cause I really didn't think I'd blown through 24 exits already and because there wasn't much build-up to it, the last level is just another level.
Definitely recommended.
I am having one particularly frustrating issue, though.
Otherwise really well done. I personally dig the colors. Feels like the end of a long day on a head full.
Are you pressing up while swimming on the 1 tile of water? All the ceiling after the pipe, is vertical pipes. It's kind of a stupid troll, so I apologize about it.
I am having one particularly frustrating issue, though.
Otherwise really well done. I personally dig the colors. Feels like the end of a long day on a head full.
I really enjoyed this hack but there were a few levels that I could simply just have gone without, but every other level was so enjoyable that I would still recommend this to any beginner player looking to step it up a bit because this does have some tricky stuff
The pallets give the hack a nice identity along with some of its unique vanilla setups, keep up the good work nirv 🆒
Does anyone have the full soundtrack? The soundtrack is really great from the beginning to the end.
1.1. is great. 1.0 didn't bother me at all in some of the sections that had "issues", very very solid choices of setups, creative colors and each level flows very very well.
I'm looking forward to new Nirv creations :hype_emote: , maybe a leaderboard on SMW central?
Also, more as a suggestion, but please do disable getting more than 99 lives in this hack, as the lives counter glitches whenever I get an 1-up mushroom.
Glad you came from the SMM scene and stay here with us SMW
Only complaint was a purple shell halfway before the first checkpoint of the Metabarons, it often zoomed over the wall it was supposed to bounce from.
edit: And I finished it GG. I loved this hack. Really glad I stuck with it. the slow mo parts were a funny way to end it
A version 1.1 is waiting to be moderated, with a couple of necessary changes.
It's "Spanky's Quest - City" a song I requested here in smwc and perfectly ported by Dippy. Here: https://www.smwcentral.net/?p=section&a=details&id=22090
edit: The colours are getting better the further i get. How were rainbow munchers not a thing yet! This is something I would like to see more often.
Some of the palettes are inspired by the comics, and some don't. Mainly I tried to link it a bit with the overworld, and work from there.
edit: The colours are getting better the further i get. How were rainbow munchers not a thing yet! This is something I would like to see more often.
Outside of that I had zero complaints and will be revisiting this one. Great work, Nirv.
It's Mega Man Zero 2 - Red Hero's Journey ~ Departure (Remix) by Hooded Edge. They did a fantastic job!
Thanks Nirv!
Truly a great Vanilla-style hack, somewhere in the difficulty of Akogare. One of the most fun hacks I've played in a while. Aesthetically pleasing and excellent level design.
Well done Nirv!
edit: the akira level is amazing!