Name: | Ground Pound, Yoshi's Stomp Effect |
Author: | RussianMan |
Added: | |
Version History: | View |
Type: | Level, Game Mode |
Includes GFX: | No |
Includes Hijack: | No |
Featured: | No |
Description: | This uberASM allows player to perform a ground pound with defined button. It acts like yoshi's stomp upon landing. Credit is optional. Requested by Batata Douce. |
Tags: | ability ground pound lorom sa-1 |
Comments: | 22 (jump to comments) |
Rating: |
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3.92 KiB | 541 downloads
Comments (22)
In UberASM appear this:
And not work. The ground pound files are in the library folder.
Try it like this
ground pound blocks would be nice
And not work. The ground pound files are in the library folder.
Disregard, forgot about gamemode.
A welcome update, this is quite solid now! A useful but not domineering ability that can add some spice to the player's general platforming repertoire.
The only two little things are the generated smoke clouds causing minor graphical glitching in Morton/Ludwig/Roy's boss rooms, and being able to pass through Layer 3 smashers during the pre-pound pause, but these are trivial. I guess you can also cancel a pound out of a sprinting cape jump for low-height glide shenanigans, but I think this is more interesting than buggy, myself.
Tested with Asar 1.71, Lunar Magic 3.11, SA-1 1.32, Snes9x 1.59.2, UberASM Tool 1.4.
Now it works, thanks!
And nice patch.
I have GroundPound.asm and GroundPoundSrc.asm in the same library folder; I use JSL GroundPound_main in the level asm to combine it with other uberasm codes.
What's wrong?
This is a neat ability that's pretty broadly usable alongside some straightforward platforming. In my own opinion, it may be better suited as a bonus ability, or used in a hack that is shorter or otherwise not packed with lots of other stuff, as the ability is a bit rough around the edges when it comes to certain interactions. To be taken with a grain of salt, of course. The following are some notes recorded during moderation, presented as observations and not necessarily "stuff that should be fixed":
Tested with Asar 1.71, Lunar Magic 3.11, SA-1 1.32, Snes9x 1.59.2, UberASM Tool 1.4.
Unless you mean custom blocks that can check for ground pound flag and do things (like how you can have a block that is solid but can be destroyed with ground pound).