Name: | Fireball Direction Fix |
Author: | Aerithos |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | This patch fixes the spawning of Mario's fireball to first try to use the controller's currently held left or right direction to determine initial direction of the fireball. If neither controller direction is currently being held, it defaults back to Mario's current facing direction. This can help make fireballs from a spinjump more consistent. |
Tags: | fireball lorom sa-1 spin jump |
Comments: | 5 (jump to comments) |
Download
985 bytes | 203 downloads
Comments (5)
• Lunar Magic 3.11
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60
Works as intended, so, accepted. While not technically a fix, it's a neat little change over the vanilla shooting mechanic.
Regarding the submission note: Having the mechanic be toggled with freeRAM could be a useful addition, but it isn't required unless you wish to include it. Perhaps it could be added in a future update.
Should I also change the word 'Fix' in the title and 'fixes' in the description and patch comment header to something that doesn't represent a bug fix?
'changes' is a good replacement for 'fixes' in the description/comment, but I can't think of a better replacement for 'Fix' in the title.
.... Alternate Spin-Jump Fireballs, change the title to that. Good patch.
Should I also change the word 'Fix' in the title and 'fixes' in the description and patch comment header to something that doesn't represent a bug fix?
'changes' is a good replacement for 'fixes' in the description/comment, but I can't think of a better replacement for 'Fix' in the title.