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Worl's World

Super Mario World Hacks → Worl's World

Submission Details

Name: Worl's World
Author: Worl
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 10 exit(s)
Type: Kaizo: Intermediate
Description: Worl's World is a Chocolate Kaizo Light Hack. Starts off very Vanilla and Sprinkles in more Chocolate as you go so you don't get overwhelmed by a bunch of new stuff all at once. It is on the easier side of Kaizo. Very few Shell Jumps. Very Few Kaizo Blocks / Trolls. Wall Jumps are a Big Part of this Hack. Worl's World is focused more on being fun then hard, although it can still pose a challenge.

This hack features:
- 10 Levels
- Instant Retry System
- Fantastic Soundtrack
- Great Story (with some cut-screen texts)
- No Water Level

Trailer: https://www.youtube.com/watch?v=KyPh7SxO2I0

Pwease Pway my Wevels!
Good luck, and enjoy!

----------------------------------------------------------
V1.1
- Fixed some Graphics that looked too similar.
- Added a Platform so you can't outrun the down-vine.
- Fixed a spelling mistake.

----------------------------------------------------------
V1.2
- Added Frame_Rules Patch.
- Reworked Men of Honor to remove cheese.
- Reworked Blood Brothers to fix a blind jump and remove potential cheese.
- Changed the Bouncing Rex Heads.
- Fixed the ON/OFF Switch Rex Head Glitch.
- Changed the 2 Light Blue Coins to an actual Throw Indicator.
- Added some more message box text.
(Special Thanks to Linkdeadx2 & Katun24 for all your suggestions)
----------------------------------------------------------
V1.3
- Fixed quick pipe glitch that happens when you die in a pipe
- Removed off screen death on Wolves at the Gate and Decimation
- Removed screen scrolling to decheese Men of Honor
- Reworked Men of Honor ending
- Reworked Blood Brothers to fix blindness
- Added key jump text for better indication on Spoils of War and Seperate Paths
- Nerfed a jump on Seperate Paths
- Removed potiential softlocks on The Dead and The Dying
- Added more indicators on The Dead and The Dying
(Special Thanks to ThirdWall for all your suggestions)
Tags: music story
Comments: 9 (jump to comments)
Rating:
4.5 (2 ratings)
No rating
Download 241.29 KiB | 1,218 downloads

Screenshots

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Comments (9)

Worl Author Link
Originally posted by Schlafkopf
Loved it. I'm pretty new to Rom Hacks and that new mechanics were awesome to me. Hope there will be a Sequel.
If you wanna see how I played it here is the Playlisten had to cut a lot cause I died more often on some parts than I wanted XD.

https://youtube.com/playlist?list=PLrFqbtKtIefB39VIEMvHpyxoes0tskcK-


Awesome. Im going to watch through your playthrough today. And yes there is a 2 on the way.
Schlafkopf Link
Loved it. I'm pretty new to Rom Hacks and that new mechanics were awesome to me. Hope there will be a Sequel.
If you wanna see how I played it here is the Playlisten had to cut a lot cause I died more often on some parts than I wanted XD.

https://youtube.com/playlist?list=PLrFqbtKtIefB39VIEMvHpyxoes0tskcK-
Worl Author Link
Thanks
Originally posted by cocosnack
great hack, we need moree people to play this #smrpg{y}#w{=)}O.O
cocosnack Link
great hack, we need moree people to play this #smrpg{y}#w{=)}O.O
 Katerpie Link
This is a really nifty hack I've got to play. It uses resources in a way that's both predictable and unique. It only has very few tiny issues that by themselves don't render this hack unacceptable - for instance, the DuckTales theme you went for lowered its volume in some bits??? And the destroyed castle SFX played after one of the levels (I forgot which) it was Mors Indecepta iirc. Also, you could make it so jumping was disallowed during the cutscenes!
Additionally, you could make it so Decimation filtered out any unneeded items like you did with later levels, since I could bring out one shell with me after midpoint. The water being walkable by sprites is weird too - maybe making it as lava would suffice?
GGabriel664 From older version: Worl's World Link
Great hack!
Kimota From older version: Worl's World Link
To get the tenth exit, you have to manually move Mario on the world map after collecting the post credits exit tape. The save prompt will not appear until you do this.
Worl Author From older version: Worl's World Link
Originally posted by The_Uber_Camper
Very fun hack, pretty crazy if this is your first hack. Difficulty wise I would place this probably around Akogare. The only thing I'd complain about is how un-fun the rock things are that stick out of walls.


I just watched your play through on twitch. Thanks for playing. And yeah this was my first hack. Sorry for rave in the grave.
The_Uber_Camper From older version: Worl's World Link
Very fun hack, pretty crazy if this is your first hack. Difficulty wise I would place this probably around Akogare. The only thing I'd complain about is how un-fun the rock things are that stick out of walls.