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Super Mario 32 Levels (R4.0)

Super Mario World Hacks → Super Mario 32 Levels (R4.0)

Submission Details

Name: Super Mario 32 Levels (R4.0)
Author: Leozoppi
Added:
Demo: No
Hall of Fame: No
Length: 33 exit(s)
Type: Standard: Hard
Description: Super Mario 32 Levels is a short version of Super Mario World 2020. The difference is while the second is complete, with 103 exits and switch palaces, the first presents 33 exits, no switch palace. The 32 levels are from the complete romhack, so that if you want to play a long hack, Super Mario World 2020 is for you, otherwise a short hack as Super Mario 32 Levels is for you.

The current version is 4.0, which is based on levels made in version 6.2 of Super Mario World 2020. The version approved in SMW Central is 1.0, then it gets more things to consider!

. Cape and Yoshi are back!
. The level now get unique names!
. Level Design is improved, with more details, you can see the levels are no more so flat and linear!
. Difficult Curve is improved, so that the little hack is now classified as Hard (starts in normal but became harder in late game)!
. Bosses HP is modified, now u have to hit more to defeat the koopalings, bowser and big boo!
. Instead of special graphics and colors by passing the 3 levels from Z World, u get it passing the secret castle in a special world! It´s a secret place from the Z World so be prepare to find it!
. The Title screen and save game is now in PT-BR language!

In General, it is a vanilla hack with custom musics, the ones from Super Mario series!

I expect some fun and challeng in this little hack!
Tags: super mario world
Comments: 1 (jump to comments)
Rating:
3.0 (1 rating)
No rating
Download 236.12 KiB | 1,545 downloads

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Comments (1)

ProjectPoison_ Link
Giving the player a cape was definitely a mistake, many levels can be easily flown over. #smw{-_-2} I found the levels I couldn't simply fly over to be fairly well designed #smw{:TUP:}, although these were few and far between. The added health to bosses doesn't serve to make them more difficult, but only to make the fights drag on much longer than they should (especially final Bowser), at least in my opinion. #smw{-_-;} I have a similar criticism of the final castle, it overstays its welcome and then some. #smw{>:|}
Overall, 3/5 hack. I did enjoy my time with it, at least a little, but not something I'd revisit anytime soon. #smw{...}