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ZSNES-detecting Message Boxes

SMW Patches → ZSNES-detecting Message Boxes

Submission Details

Name: ZSNES-detecting Message Boxes
Author: wye
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch disables message boxes when you're playing the ROM in ZSNES by making of them show a default message instead. Could be handy for people who want to slightly inconvenience ZSNES users but not outright keep them from playing.

The default message can be edited in Lunar Magic's Overworld editor as usual, all you have to specify in the patch is what number it is in the editor.

The default message could say something like
You   seem  to  be
using ZSNES.      

Play   this  in  a
different emulator
to   unlock   this
message.          
Tags: emulator lorom message message box zsnes
Comments: 10 (jump to comments)
Download 937 bytes | 270 downloads

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Comments (10)

WGDast2 Link
Useful for SA-1 hacks if they somehow still load up on zsnes
They won't though
Spedinja Link
OH MY GOD I NEED THIS #tb{XD} This is pure comedy gold, I love it #smrpg{<3}
Masked Man Link
Reminds me of an anti-piracy method in Pokémon FireRed and LeafGreen when speaking to the Seagallop ferryman in Vermilion City, saying:
Originally posted by the Seagallop ferryman in Vermilion City
By the way: If you like this game, buy it or die.

EDIT: And then I realized it was only on a hacked ROM, or should I say bad dump.
El Cuh Fermin Link
I use ZMZ #tb{:D}
TorbiBoy Link
@DTA450 ZSNES isn't very accurate, which means there may be some differences to real console or more accurate emulators like bsnes. But, I'm actually using ZSNES because my PC is as fast as a potato and ZSNES is the only emulator that works on it without lags.
Thiago678 Link
Originally posted by DTA450
Why be so cruel to the users of this emulator ?

You're right,this is cruel.
FireFireDocks Link
what if you wanted to bully zsnes users
but asar said
INVALID NUMBER
#smw{>:|}
DTA450 Link
Why be so cruel to the users of this emulator ?
 Kevin Link
Tested with: Lunar Magic 3.11, asar 1.71, Snes9x 1.60, bsnes v115, ZSNES 1.51.
Works as intended, so accepted.
HammerBrother Link
Hey WhiteYoshiEgg, can you make a patch that sets a RAM if Zsnes is detected so we can make any ASM resource determine the emulator rather than just the message boxes?

This method makes it possible to make hybrid hacks such as playing a different music that ZSNES cannot handle.