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Mario's Redemption Quest

Super Mario World Hacks → Mario's Redemption Quest

This file is obsolete. The latest version is Mario's Redemption Quest. For other versions, check the version history.

Submission Details

Name: Mario's Redemption Quest
Author: Alex
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 12 exit(s)
Type: Kaizo: Intermediate
Description: This is my second hack. This one is "slightly" shorter than the previous one that I made. This game has 12 exits you can play, with no overworld in it. Also, it hasn't motor skills, walljumps. Only vanilla physics.

This hack features:

- Custom music in every level.
- Some custom graphics.
- Custom palettes in every level.
- Slightly modified vanilla graphics.
- Some custom sprites.
- "No overworld" patch.
- Some other patches.

Hope you enjoy it!

-------------------------

Update:
- Fixed the blue room in which you can softlock (Thanks Deakula).
Tags: asm exgfx music
Comments: 4 (jump to comments)
Rating:
4.0 (1 rating)
No rating
Download 1.41 MiB | 853 downloads

Screenshots

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Comments (4)

katun24 Link
Nice hack, I liked how most of the levels have a really smooth flow although there's not a lot of variation with setups and tricks throughout the hack.
There's one level where the sfx are all crackly and messed up (on Super NT) - the level where you get cape in the second half.
Also, if you decide to update this in the future, the hack would greatly benefit from having some QoL patches (e.g. the sprite interaction framerule patch, the spinthrow patch, and the wallclip patch), as a number of sections felt janky because of the lack of it.
Adriel_Isaque Link
The hack is very good in itself. However, what bothered me a lot was that the music was in the infinite loop that completely took my concentration away. As for the bosses I had complained about, it made me very happy that you didn't just use Big Boo.
 Alex Author Link
Originally posted by Deakula
There is a softlock in the pictured level. The only way out is to reset the game which unfortunately makes you lose all your checkpoints in the level.

Additionally start/select breaks the music.


Thanks for letting me know of this. Now it's fixed. Unfortunately I don't know how to fix the music break when the player press start+select (due to no overworld patch). Music returns when you clear the muted level.
Deakula Link
There is a softlock in the pictured level. The only way out is to reset the game which unfortunately makes you lose all your checkpoints in the level.

Additionally start/select breaks the music.