Language…
15 users online: Batata Douce, Chambo, Dark Prince, ForthRightMC, Fozymandias, Gorry, Green, LadiesMan217, MellowYouth, Mischievous Marc, Rauf, Raychu2021,  Ringo, SiameseTwins, sinseiga - Guests: 262 - Bots: 241
Users: 64,795 (2,375 active)
Latest user: mathew

Song Title

    100%

    Contra 4 - Jungle

    SMW Music → Contra 4 - Jungle

    Turn on JavaScript to preview files without downloading them.

    Submission Details

    Name: Contra 4 - Jungle
    Author: Ultima
    Added:
    Insert Size: 0x2203 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:29
    Featured: No
    Description: The first stage theme from Contra 4, A.K.A "that one Contra game in which virt did the soundtrack for some reason". Good for tense and fast-paced athletic levels, or just tense levels in general I guess. lol

    Warning: Not compatible with P-Switches.
    Tags: athletic boss castle chase final fire industrial tense
    Comments: 9 (jump to comments)
    Rating:
    5.0 (4 ratings)
    No rating
    Download 84.88 KiB | 323 downloads ▶   Play SPC

    Comments (9)

    MarioFan1985 Link
    Underrated soundtrack. great job!
    wolfman Link
    Originally posted by Ultima
    Originally posted by wolfman
    Really good but I get an error when I try to add it:

    Echo buffer exceeded total space in ARAM by 0x0200 bytes.

    Anyone know how to fix this?

    Thanks.


    Hmm, I guess I shouldn't be surprised due to how the size of this port ended up being, but...

    I wonder if the samples I removed (specifically so it could pass through AMK and insert into the ROM with basically none of the really important samples being removed) weren't actually enough to solve that problem, but either way, if it's only like this for you, then you could be able to insert it by removing either "../optimized/13 SMW Thunder.brr" (thunder FX sample) or "../optimized/10 SMW @12.brr" (Yoshi bongo sample), tho it heavily depends on how you'll use this port, so be careful lol


    Thanks. I deleted the "../optimized/13 SMW Thunder.brr" line and it works perfect.

    This is one of my favorite songs on this site. Nice work.
    Ultima Author Link
    Originally posted by wolfman
    Really good but I get an error when I try to add it:

    Echo buffer exceeded total space in ARAM by 0x0200 bytes.

    Anyone know how to fix this?

    Thanks.


    Hmm, I guess I shouldn't be surprised due to how the size of this port ended up being, but...

    I wonder if the samples I removed (specifically so it could pass through AMK and insert into the ROM with basically none of the really important samples being removed) weren't actually enough to solve that problem, but either way, if it's only like this for you, then you could be able to insert it by removing either "../optimized/13 SMW Thunder.brr" (thunder FX sample) or "../optimized/10 SMW @12.brr" (Yoshi bongo sample), tho it heavily depends on how you'll use this port, so be careful lol
    wolfman Link
    Really good but I get an error when I try to add it:

    Echo buffer exceeded total space in ARAM by 0x0200 bytes.

    Anyone know how to fix this?

    Thanks.
    Ultima Author Link
    Originally posted by Infinity
    Perfect. Also matches factory levels if you could mark


    done lol
    Zavok Link
    Perfect. Also matches factory levels if you could mark
    Ultima Author Link
    Originally posted by Samantha
    Goddamn that insert size though.


    Yeah, this one was really hard to optimize lol; even after I used the main PetiteMM build and not the one I normally use, it didn't make things easier at all, then add the samples along with it and yeah, I'm not too surprised on how the insert size ended up getting lol
     Samantha Link
    Oh wow, this is was really nicely done! I was excited to hear this after you showed me the original and as usual you don't disappoint.

    Goddamn that insert size though.
    EDIT3333 Link
    Very good