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Lower Volume When Pausing v1.1

SMW Patches → Lower Volume When Pausing v1.1

Submission Details

Name: Lower Volume When Pausing v1.1
Author: Kevin
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will make so when pausing, the level's song keeps playing but with a lower volume, and then restore the normal volume when unpausing/exiting with select. Check out the readme for instructions on how to use it, but keep in mind that you must use AddmusicK to make it work.
For a better effect, you can also pair it with the Darken Pause patch.

v1.1: now compatible with all recent versions of AddmusicK (1.0.6, (partially) 1.0.7, 1.0.8). Make sure to read the readme.
Tags: lorom music pause sa-1 volume
Comments: 9 (jump to comments)
Download 4.52 KiB | 693 downloads

Comments (9)

Francium Link
With this patch, there is a glitch that if you exit a level with start & select when the music is accelerating under time 100, the overworld music will also speed up. This is a very useful patch and I hope you will fix it soon.
 Kevin Author Link
To fix this issue add
Code
dec a
mov $0387, a

after "mov !PauseMusic, a" in "Unpause (silent).txt" (only works for 1.0.8).
Tutubi Link
 RussianMan Link
Tested With:
Lunar Magic 3.21
Asar 1.71
AddmusicK 1.0.6
AddmusicK 1.0.7
AddmusicK 1.0.8
SA-1 1.32
BSNES v115

Do note that it doesn't work well with Addmusic 1.0.7 + SA-1. Added a note in the readme. Otherwise works fine.
 Kevin Author From older version: Lower Volume When Pausing Link
Note for AddmusicK 1.0.7 users: you need to make a slight edit to the "12 Unpause.txt" file included in the zip or the game will freeze when unpausing: right after
Code
#asm changePause
{

add this:
Code
	mov	a, #$CA
	mov 	$F4, a
FireFireDocks From older version: Lower Volume When Pausing Link
the darken pause patch doesnt work
 Maarfy From older version: Lower Volume When Pausing Link
Hey, this is neat! A cool effect that's pretty easy to set up.

As noted in the readme, echo isn't affected by this effect, meaning songs with echo may sound more "echo-y" when paused. Be aware that the P-switch jingle will keep playing (and eventually speed up) while paused; this has no effect on the switch timer at all, and the "time is almost up" sound effect still plays at its proper spot.

Tested with Asar 1.71, Lunar Magic 3.11, SA-1 1.32, Snes9x 1.59.2, AddmusicK 1.0.6.
 SiameseTwins From older version: Lower Volume When Pausing Link
It's about time someone made this. Very good.
El Cuh Fermin From older version: Lower Volume When Pausing Link
It will be nice for my hack that I was working on progress.