Name: | Super Marina World |
Author: | kona |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 100 exit(s) |
Type: | Standard: Very Hard |
Description: | A Mario-like girl Marina's adventure! A bit more difficult than original SMW. Contains English and Japanease version. Gambatte! (Go for it!) ** UPDATE ** Added Engr...English version Fixed OW glitches Modified some levels Modified fonts and so on... ==== Note about the unofficial update (2020-2-2): v1.6 contains the last version submitted by kona; the only changes are fixed music crashes and the version number on the title screen. v2.2 bugfix/polish patch includes various graphical fixes, various overworld path reveal/unlock fixes, and full saving including star coins and 3up suns. ENv2.2 and JAv2.2 are identical aside from the text. See the included .rtf file for more details. This .zip file also includes the previous fixme patch that was released for this game, for preservation purposes. |
Tags: | asm custom character exgfx gimmick music original graphics traditional |
Comments: | 23 (jump to comments) |
Rating: |
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1.73 MiB | 4,568 downloads
Comments (23)
It's baffling to me how the hack can be so good yet have so many ghost houses that all suffer from the exact same issue, have several secret exits that are obtuse at best and don't respect the players time at worst. Not to mention how many instances of pick a path there are later in the game that are minutes into a level and result in immediate death for choosing incorrectly.
I really want to like this hack, but man it has some serious issues towards the end. The hack should be more difficult at the end or in the special world, I get that, but it should've been fair difficulty and not the nonsense that it often ended up being.
alguien me puede ayudar? me quede atrapado en el world 4 y no consigo salir para el world 5
6-A sprite memory has been fixed for 2.2.
4-A = after the middle checkpoint, on the first rope, while you hold it, you can still climb forever around the stage if you stay on an obstacle.
6-A = Lakitu cause bugs on entire level. Every enemy becomes invisible. Please, fix it!
Great ideas are in there, so I suggest anyone that wants a good challenge to play this^^
I did run into a strange overworld event, however where getting the secret exit in 2-2 caused path and a level to appear where it shouldn't have, and it disappeared after entering and exiting the pipe.
OVERWORLD SPOILER:
Not even a big deal. I love this game so far. I really like the feminine version of the Mario bros. So well done!
No one level here is bad:all levels have good ideas,well implemented in general SMW gameplay^^
even if I too confirm that some glitches could get the player to an angry death...and not always good-looking thing...and some secret exits requires a playthrough on Youtube(I used 3 times Youtube on the first half of the hack)...
this is one of the best hack I have never seen in my life!!
Is really hard to make so many levels without falls in repetitive thing...and here,the miracle is happen!!
5 stars are not enough to vote this fantastic work^^
Kona,you are a master creator of SMWHack^^
Okay...
The game's graphics is beautiful, but in the game there's so many glitch, but it also a fantastic and a VERY hard game.
The levels were creative and the secret exits...
I don't really like some palettes here,personally,but the idea is cool and I love the fact that is implemented in a loooong hack^^
5 stars for me even if I haven't deeply played this,yet
On the other hand, this hack is great due to good level design and music.
The postgame is pretty brutal, so I'm gonna go ahead and set this to Very Hard.
Some aesthetics are lacking such as cutoff in levels and minor overworld glitches. The sprites look nice and are well done, P-balloon sprite is awesome!
Some of the star/special levels kind of pushed the boundaries of levels difficulty, but since they are optional I feel like you can just skip them if its too much.
Overall: Fun hack. I never got bored of playing it, which is what usually happens if I try to play something easier. I feel like it holds up for being made in 2013