Name: | The Mario's Greatest Adventure |
Author: | Brutapode89 |
Added: | |
Version History: | View |
Demo: | Yes |
Hall of Fame: | No |
Length: | 20 exit(s) |
Type: | Standard: Hard |
Description: | The second Demo of The Mario's Greatest Adventure with two worlds. No time limit in castles. No feather but these will be added by continuing the hack. Changed level names. Enjoy it. Update: Added english version and I fixed the bug about the last Red Coin in the first castle. |
Tags: | english exgfx french music traditional |
Comments: | 9 (jump to comments) |
Rating: |
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1.51 MiB | 1,547 downloads
Comments (9)
Oh ! Tu sais quand même parler français même étant Turc ?
We can get back to the pipe et restarte the process infinite times
There are some blind jumps here and there. I advise you to use the game screen feature in Lunar Magic by pressing F3, as well as LSMW. It's very important to design levels under what little is seen on the gameplay screen for each point, not just what you see in Lunar Magic.
Even without the blind jumps, some levels are mostly sort of flat, with a few sections in each that devolve into Pipe Hopping With The Piranha Plants, and that's not the kind of game I'd want to play. And the levels that aren't are just okay.
Do you really have to waste the player's time with an extra screen saying the boss' name? It's not like it explains how to fight the boss(not that you'd need that anyway even if you have never played SMW).