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Overworld Speed Changer

SMW Patches → Overworld Speed Changer

Submission Details

Name: Overworld Speed Changer
Authors: carol, wye
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This small patch allows you to easily change the player's speed on the overworld (hex editing isn't really an option, as many values cause glitches and none make the movement look as smooth as the original's). It's mostly a patch version of carol's "fast.asm" overworld sprite, except much less bloated.

With this patch you're limited to multiples of the SMW's original OW speed (you can only make it twice as fast, thrice as fast, etc.), and you won't be able to change the climbing speed individually (it will always be a little slower than the walking speed). Both should be sacrifices worth taking, though, and the latter can easily be changed by hex-editing $049415 (x21615) to the same value as $049414 (x21614).

Credit isn't needed, but if you desperately want to lengthen your credits list, credit carol instead.
Tags: lorom overworld player sa-1 speed
Comments: 13 (jump to comments)
Download 1.04 KiB | 1,303 downloads

Screenshots

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Comments (13)

Nowieso Link
It fails to update level names on SA-1.
simon.caio Link
I think this still doesn't update the level names properly on original hardware...(?) Is there a fix for that?
00frank Link
TLDR: Avoid this if you are using SA-1.

I believe this patch to be the cause of the bug where a level name will not update sometimes when you move to a new tile, as the issue went away when I set the speed back to normal. This issue is only on bsnes/higan and consoles, it does not show up in snes9x.

EDIT: I found that increasing the multiple decreases the chance that the level name updates. x8 speed results in the name almost never updating, even if you reduce the base speed to compensate. I should also note I tested this on SA-1. It may work fine on non-SA1 roms.
 Maarfy Link
Still works great. Super useful for making overworld navigation not take forever.

Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2.
 Erik Link
Small update (not a remoderation) to make it compatible with the "Multiple Songs on Main Map" patch.
Marcozzo Daro From older version: Overworld speed changer Link
But is it SA-1 necessary?
 Aram From older version: Overworld speed changer Link
One thing I always noticed is that this patch is incompatible when you disable the event path fade and make it faster. Is this intentional?
 Blind Devil From older version: Overworld speed changer Link
Added SA-1 support.
 RussianMan From older version: Overworld speed changer Link
Works fine, having separate speed when riding yoshi is a nice touch.
Added missing tags.
Daizo Dee Von From older version: Overworld speed changer Link
Very nice fix.
mish1 From older version: Overworld speed changer Link
rip no sa-1 support
IHMPRKB123 From older version: Overworld speed changer Link
Esto crashea el juego al entrar al overworld
This crashes the game when entering the overworld
paiinsteven From older version: Overworld speed changer Link
This broke my rom? I set it to thrice speed and now whenever I want to visit the overworld it just breaks.
(Nothing was lost; it merely just crashes at overworld.)