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Sticky Ground

SMW Patches → Sticky Ground

Submission Details

Name: Sticky Ground
Author: wye
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: (Done at Lemonade's Request, but I might as well release it to the public.)

This patch makes Mario unable to move if he's touching the ground, similar to DKC2's Hornet Hole. He can only move if he's jumping. Be sure to check the ASM file for information and side effects!
Tags: lorom physics sa-1 sticky
Comments: 2 (jump to comments)
Download 746 bytes | 155 downloads

Screenshots

Comments (2)

 Erik Link
Tested with: Asar v1.71; SA-1 v1.32; Lunar Magic 3.04; snes9x 1.60
I'm really conflicted on whether to accept this or not. I ended up going for it, even if I consider it completely useless and even if UberASM code would work the best. Added a screenshot.
AuraDee Link
Updated for Asar and SA-1.