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Super Mario Bros.: Peach's Adventure

Super Mario World Hacks → Super Mario Bros.: Peach's Adventure

This file is obsolete. The latest version is Super Mario Bros. Peach's Adventure. For other versions, check the version history.

Submission Details

Name: Super Mario Bros.: Peach's Adventure
Author: BWGLite
Added:
Version History: View
Demo: Yes
Hall of Fame: No
Length: 39 exit(s)
Type: Standard: Normal
Description: Princess Peach wakes up in Toad's House after he took her in to help her heal
after he found her unconscious nearby. When she tries to go back to her castle,
she finds out that, while she was gone, King Koopa has taken over her castle and
kidnapped Mario! Peach decides to venture out to rescue Mario and stop Koopa!


Peach's Adventure is my first full-fledged SMW ROM Hack (well, that I actually plan
on finishing, I've been using Lunar Magic for a fair while) It's art style is based
off of SMB1, with my own art style mixed in here in there.

There are six worlds and 39 Exits in this Demo. All levels in the demo are unlocked
from the start, and there are no overworld events. The finished game will have proper level
progression and map events.

The ZIP file contains the BPS, a Readme/Change Log, a tutorial on patching for those who don't know, and a mock-up SNES Box Art I made.

V1.1 Changes:
-The game has been made easier! I didn't realize just how hard the game got at times! Tight jumps have been made shorter, almost every muncher has been removed, and some extra difficult sections have been made much easier.

-Some lighter levels in World 3 have had their palette changed to match the SMB1 Snow palette of Super Mario Maker 2. Darker levels' palettes remain the same, as they already match the nighttime SMB1 snow palette of Super Mario Maker 2.

-After some suggestion and help, I've realized the lives are kind of redundant, so, they're gone! Coins now are exclusively used to buy power ups in the shop! Any instance of a 1-UP will now give the player 30 Coins.

-Coin rewards from the flag pole have been drastically reduced, to give coins a bit more worth. From the top of the flag to the bottom, rewards are now 50 Coins, 20 Coins, 8 Coins, 4 Coins, and a measly 1 Coin for getting the bottom of the pole.

-Some levels have gotten aesthetic tweaks, to make them look better, and also to make it a little more clear what can be interacted with and what cannot.


-Every Level now has a midway Checkpoint! This should keep the flow of the game smoother, and make deaths feel less punishing.

-Fixed a softlock in 6-2. (Thank you to Moderator Lazy for pointing it out to me!)

Hope you have fun! :)
Tags: asm exgfx music non-mario powers traditional
Comments: 48 (jump to comments)
Rating:
5.0 (7 ratings)
No rating
Download 3.82 MiB | 5,784 downloads

Screenshots

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Comments (48)

Coburn64 Link
Played this demo version, love the art style and thicc Peach definitely adds spice into the ROM hack genre. Definitely going in the "Must Complete" ROM Hacks.

Some minor glitches but overall a wonderful hack. Author did have issues with their SD2SNES and warned me that it may not be properly working with this hack, but testing this one on real hardware with my own SD2SNES confirms full functionality and no crashes while saving.

Definitely check this one out.
7 up Link
Is this a Deviant Art hack?
msx2plus Link
super adorable. i'm really into the "NES+" look of this, with the NES-style graphics running in SMW, and the custom spritework is delightful. plenty of fun levels so far, excited to see this one completed!
brium1 Link
wow hicistes que un juego que me parecia aburrido tanto en graficas como en jugabilidad (super mario bros 1) algo totalmente divertido y dinamico pero que buen hack dime por favor que pretendes terminarlo pronto
Ufo Link
ooh man from all this is the best, the words for this gorgeous hack
is not enough i can play it so many times isn't getting bored.
I absolutely cannot wait to see this hack in its completed
Sonck's entertainment Link
Le doy aplausos a BWGLite por buen hack de Súper Mario Bros
Tackskull Link
Hi, is the final game coming soon? Or this demo is everything we will get?
pifpaf Link
This hack is incredible. That's totally perfect, everything is smooth as peach. The coin system + boutique is great.

the aesthetic, this faux classio super mario bros skin, is just gorgeous, the classe look with SMW maniabilty.

The only problem ? 6 WORLD ONLY.
Jaekelopterus Link
This is far and away the best produced SMW hack I've seen, with so much personality and creativity to boot! I sure hope it gets finished one day!
Fettuccine Link
Amazing hack! Im nearly done playing it. The only thing i could want from this is more shops. Other than that amazing!
KrustyKong Link
this hack is amazing and your attention to detail is so admirable. i loved how you made the background in thwomp island represent the spikes on the island from the map view!! Coins being used for powerups in shops is such as good idea! Rusty Ruins music put a smile on my face! I absolutely cannot wait to see this hack in its completed form, there's so much more i could talk about this but damn, nice job
Holy Shinx Link
really great hack, I don't know where to start, love how MC changes color (my fav is the boomerang one) level design is awesome, and piranha plants wearing winter caps are really cute (as whole hack) music is of course good, and seeing you update, that makes me want to give you 6 stars, only unfair death was coin arrow in 4-1, arrow shows 2 block to the left of pipe, and that caused me to die, but I think im just nitpicking, keep it up man
Klug From older version: Super Mario Bros.: Peach's Adventure 6 World Demo Link
thicc peach
 BeeKaay From older version: Super Mario Bros.: Peach's Adventure 6 World Demo Link
Accepted as "Hard" because levels 5-4, 5-F, and 6-F are too difficult for "Normal."

Minor issues which I would like to see fixed, which I think would result in a great game:

- Game over does not reset your life count, so getting game over once means every subsequent death is also a game over. This is extremely frustrating.
- The first tile of lava kills you, which is unexpected. In vanilla Super Mario World, the first tile of lava does not hurt you. Things that look the same should behave the same.
- The graphics are frequently confusing. Most of the time this takes the form of munchers or spikes blending in with the background. It is also occasionally difficult to differentiate between tiles you can and cannot walk on. For example, these background tiles look like they could be solid because of their placement.
A1Golden_Runner From older version: Super Mario Bros.: Peach's Adventure Link
Loving every second of this! 10/10
zacmario From older version: Super Mario Bros.: Peach's Adventure 6 World Demo Link
Peach eated my cake.
OEO6 From older version: Super Mario Bros.: Peach's Adventure 6 World Demo Link
GreatoğluGreat!
Helal lan on numara :) Awesome!
FailSandwich From older version: Super Mario Bros.: Peach's Adventure 6 World Demo Link
Eyyy! I saw those Peach sprites in a Minecraft texture pack you made. I really liked those resource packs, thanks for making them!
Darkness-light From older version: Super Mario Bros.: Peach's Adventure 6 World Demo Link
Now THIS is a REAL hack.#smrpg{y} The music, the atmosphere. It's what this site SORELY needed. It's the hack that defines fun in so many ways. Peach has personality in this and I like the little tea sipping thing. For months I was waiting for a GOOD hack to appear and nearly gave up on the SMW community entirely. This hack can definitely change my mind.
gamerjohn1991 From older version: Super Mario Bros.: Peach's Adventure Link
Can't wait until the final build! ;)
superhindindu From older version: Super Mario Bros.: Peach's Adventure Link
is this meant to be patched to mario world? or mario bros?
superhindindu From older version: Super Mario Bros.: Peach's Adventure Link
saw this demoed on youtube. Looks so fun/funny. i love morbidly obese peach. Can't wait to play this
superhindindu From older version: Super Mario Bros.: Peach's Adventure Link
sorry, i'm new to this. Is this a hack of mario bros or mario world? asking cuz the box art is for SNES. Which ROM should i patch this to?

thanks!
Sleepkirby6472 From older version: Super Mario Bros.: Peach's Adventure Link
This game is soooooooooo good for a demo! But...why...have...her...sleep...in...the...beggining...?#smw{-_-Z}
TheLucraftTeam From older version: Super Mario Bros.: Peach's Adventure Link
ESRB Rating:

the updated version of
TheLucraftTeam From older version: Super Mario Bros.: Peach's Adventure Link
Originally posted by Young Boi
spoiler alert: she vored mario

hahaha!#lm{owspr}he is thicc, he is fat and he eats too much junk food from fast food places (inclusing mcdonald's)
TheLucraftTeam From older version: Super Mario Bros.: Peach's Adventure Link
peach is fat, he's a thicc
Wazzuper25 From older version: Super Mario Bros.: Peach's Adventure Link
I'M BUILDING THE HYPE TRAIN FOR THIS DONT WORRY KIDDENS
Darkness-light From older version: Super Mario Bros.: Peach's Adventure Link
I finished playing this and I gotta say that this is fantastic! It's FUN and that's rare on this site now. This demo ALONE has so much replay value. And the fact that it's not a kaizo leaves me anticipating for the full release. Can't wait! 10/10#smrpg{y}
Wazzuper25 From older version: Super Mario Bros.: Peach's Adventure Link
First 2019 comment
Mash0Star From older version: Super Mario Bros.: Peach's Adventure Link
One of the best rom hacks i have played! :D
 Samantha From older version: Super Mario Bros.: Peach's Adventure Link
We've officially reached peak SMW
Mogu94 From older version: Super Mario Bros.: Peach's Adventure Link
The peach design comes from that one Mario Bros resource pack for Minecraft, right? I remember using it around a year ago, seeing the Peach on the title screen in the Minecraft paintings and wondering why she has bat wings for eyelashes.
Anyways, this looks neat. I like the 8-bit aesthetic. I say keep the Peach player graphics themselves, they're not bad if you ask me.
Darkness-light From older version: Super Mario Bros.: Peach's Adventure Link
Really? So I'm the only one here who likes this? I'm glad to see that there are hackers that DON'T intend to spam the site with a bunch of Kaizos. Finally! An actual GAME with story and adventure.

PS. I like em thicc like that. I hope to see some R34s of this soon. I mean, if Bowsette can spread faster than the California wildfires, this princess should as well, right?

The gameplay is excellent with beautiful levels and designs. Can't wait to get the full version of this.
Alcazar From older version: Super Mario Bros.: Peach's Adventure Link
Why did this hack got approved? Its not Kaizo... ~ahem~

Yeah, like others said Peach looks a bit fat here, otherwise nice to have another character to play.
Like the SMB 1 graphics and style, but whats about the coins?
Took me a while to find out you get coins too from the goal-flag, but is there any use for them (or maybe planned)?
Thanks.
zacmario From older version: Super Mario Bros.: Peach's Adventure Link
Ok it looks like you alot of work into ripping all those graphics and putting them in, and other stuff I see too in the screenshots. But why is peach so large maybe you should have called Mario's long lost sister something . I'm led to believe Bowser is framed and peach ate Mario. Regardless of that small nitpick alot of work went into this and I like these 8 bit style hacks. I'm going to play this .

And you damn well know nerds are playing the shiz out of this after dark.
Young Boi From older version: Super Mario Bros.: Peach's Adventure Link
spoiler alert: she vored mario
7 up From older version: Super Mario Bros.: Peach's Adventure Link
Any particular reason why Peach is thicc af?
mish1 From older version: Super Mario Bros.: Peach's Adventure Link
that's not thicc that's literally obese like wtf
 Eevee From older version: Super Mario Bros.: Peach's Adventure Link
Well, I've accepted this because I feel a lot of my issues with it are more towards the more nitpicky side though I do hope for you to look into them for future releases.

The main issue here are sprite related issues - slowdown and vanishing tiles. It's not too intrusive and doesn't show up in every level, but it stands out, especially in Frigid Peak 3, and levels where you use Lakitu.

Another thing is that while most of the levels have the player active and paying attention to the level, a select few, mainly Green Hill Zone can be very barren. That level has barely any challenge to it I feel.

Other minor things:

check your tilted pipes, since this can happen

I also noticed that spinies don't seem to be affected by the cape spin which is odd.

~~

Anyway good luck with it!
Gnarlee From older version: Super Mario Bros.: Peach's Adventure Link
Gnarly! I adore the design you gave Peach. Loving the effort you've put into the game's level design. Keep up the good work!
Desenrrollado From older version: Super Mario Bros.: Peach's Adventure Link
This rom feels fun and light. I look forward to the full release. Peach's animations are adorable.
Inkticious From older version: Super Mario Bros.: Peach's Adventure Link
my only problem is some of the sprites look derpy, and the re-design for peach looks odd (no offense), also the fami-con style really dampens it personally, mostly because the new sprites and re-used sprites do not mesh well, and make it a bit of an eye-sore.
5/10, good job so far, mostly just have problems with the graphics of the game, but other than that and a few odd collision issues due to the graphics.
theagentoftheworld From older version: Super Mario Bros.: Peach's Adventure Link
Great!
SyAbleman From older version: Super Mario Bros.: Peach's Adventure Link
All around a fantastic little game. Peach's design is great, and there's a lot of personality in her sprites and animations. The level design is solid too, and I'm a fan of the way you made backgrounds using the castle tiles. Great Job!
EvilBirdo From older version: Super Mario Bros.: Peach's Adventure Link
Well, as far as a demo can go, it's pretty decent. I'm not sure how much I agree with Peach's... appearance, but whatever, that's not exactly important. What is, however, is that her sprite has some glitchy collision, probably because it's fairly unorthodox compared to the regular Mario's. It leads to her falling through invisible blocks and hitting them on the way down.

As far as difficulty goes, the first two worlds are mostly fine, but I feel like the third and fourth worlds are swapped. The latter feels much easier than the former, even without the ice factor.

Overall, fairly decent demo and premise. Looking forward to the finished hack.
Betwin2 From older version: Super Mario Bros.: Peach's Adventure Link
Awesome ! :)
aterraformer From older version: Super Mario Bros.: Peach's Adventure Link
bbw