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Overworld Indicators v1.4.1

SMW Patches → Overworld Indicators v1.4.1

Submission Details

Name: Overworld Indicators v1.4.1
Authors: Disk Poppy, Erik, wye
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This is a set of overworld indicators; as seen in VLDC8 and OLDC. Please see the readme for more info.
The counters supported are:
- Normal exit found
- Secret exits (up to 3) found
- All dragon coins found
- 3-UP moon found
Includes barebones (see: not tested) compatibility with Ragey's Overworld Expansion. This patch is incompatible with SRAM or BW-RAM Plus (same hijack spots).

This patch's version is based in an older version seen in VLDC8, work of Minimay and WhiteYoshiEgg. However, as this last version is mostly work done by me (Erik), make sure to contact me instead of them.
Tags: counter lorom overworld sa-1
Comments: 14 (jump to comments)
Download 12.39 KiB | 1,058 downloads

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Comments (14)

arielenter Link
It seems the values of level_data do not correspond to vanilla SMW levels, do they? For instance, in the screen shots the indicator seems to imply that “YOSHI´S ISLAND 2” doesn´t have dragon coins but in reality, it does have them, and “YOSHI´S ISLAND 1” does not have three secret exists.
Is it necessary that we provide the correct info our self’s? Isn´t there some one that could provide them for us?
Thank you.
Sacri Pan Link
compatibles with Star Coins patch?
bandicoot Link
Just tested the combination of this patch with retry system and Individual dragon coins save
It kinda works but the game always stop saving progress after a while for some reason
Also the dragon coins and moon icons work but the "level complete" dont
Mapping_bl Link
omg tanks you ;)
 Kevin Link
Originally posted by UTF
Since this patch isn't compatible with SRAM/BW-RAM Plus, I assume it's also going to be incompatible with Retry System (+ Multiple Checkpoints) v2.06c?
Looking at the hijack map, it looks like the only conflicting hijacks relate to retry's save feature (as expected). So if you set !midway_sram = 0 in retry_table.asm they should work fine together (but you won't be able to save retry's checkpoints to sram).
UTF Link
Since this patch isn't compatible with SRAM/BW-RAM Plus, I assume it's also going to be incompatible with Retry System (+ Multiple Checkpoints) v2.06c?
bandicoot Link
I think this might be incompatible with Yoshi, whenever I aply this to a hack where you can take Yoshi from level to level he seems to glitch with the moon icon on the map.
JP32 Link
https://www.smwcentral.net/?p=viewthread&t=100320&page=1&pid=1521007#p1521007

Read this, you need to patch it or you will lose dragon coin and moon progress after selecting continue after game over
bandicoot Link
I found a bug with this patch, if you get a game over and select continue, the game resets all of your dragon coins and moons.
bandicoot Link
If anyone esle is having trouble to figure out which value to put in the table of the .asm file of this patch check this out:

I had a lot of trouble to figure it out myself so I made this and decided to submit it here to help people with the same problem, I hope it helps#smw{:peace:}


EDIT: I Forgot to include, in case you want to disable the indicator for a certain level use value:80
 MarioFanGamer Link
And I thought I had to create the palette myself! ò_ó

Moderated with:
  • SNES9x 1.55 (also a bit with BSNES Plus v04)
  • Lunar Magic 3.03
  • Asar 1.71
  • SA-1 Pack 1.31
I saw no issues so... yay?

I couldn't moderate with with Big OW, though, due to supposed versinon incompatibility (err, hello? I already had version 1.4, downloaded from the resource release thread, btw).
 Erik Author Link
v1.4.1 - Erik
-------------
Added palette and palmask.

i knew i forgot something
JP32 Link
doesn't come with proper palette for indicator palettes, the vanilla palettes doesn't match the screenshot?
 Erik Author Link
v1.4 - Erik
-----------
Fixed saving in SA-1 ROMs.
Fixed autosaving.
Added ability to disable/uninstall the autosave feature.
Added readme.