Name: | Super Peggy World |
Author: | smasken |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 13 exit(s) |
Type: | Kaizo: Beginner |
Description: | Super Peggy World - a kaizo hack for beginners. This hack is meant as a way of having fun and for beginner in kaizo to feel good about doing cool-looking tricks without being punished or stressed that easily. However there are a few kaizo blocks in the later parts of the hack. As well as some trolls. I will never claim that this hack is great but I strongly believe that this should be on the playlist for all beginners in kaizo. The hack contains 13 exits including 2 hidden switch palaces and one hidden side quest (11 levels in total, 3 secret exits), it also has 2 "hidden" 3-up moons. Levels are quite short but containing a few kaizo tricks. Levels become more challenging closer to the end but still on an adequate level for those who want a beginners kaizo-hack. Worldpeace's retry patch and Alcaro´s double spinjumo antifail patch has been implemented. [Updated to v1.4 Vertival lava autoscroller is improved greatly! You now spawn inside the sublevel and it is made better. New music, fixed some cutoffs, , new secret level => 2 extra exits = 13 in total, made it harder to cheese the yoshi jump in Window cleaners changed inferiour decorator to make it better in my opinion small changes to improve playability Smaller aestetich improvements. Added two collactable 3-up moons. Added double spinjump antifail patch by Alcaro ] [updated to version 1.3, a lot of changes, replaced one level and added/changed a lot of things on the other levels. Power-Up counterbreak is now applied, for more details read update.txt in zip file] |
Tags: | music vanilla |
Comments: | 31 (jump to comments) |
Rating: |
Download
257.53 KiB | 2,250 downloads
Comments (31)
GLHF
overall good job because this is ur first hack ever made GG
Definitely recommend it for a beginner.
In my opinion this is a really great (close to perfect) hack for beginners:
- it has levels of managable length with well chosen checkpoints and clear distinction of 1st and 2nd half as well as a good balance of "action/resting points"
- all levels feel unique and diverse
- coin trails and indicators are helpful
- neat kaizos and trolls
- quick retry/exit
- music is cool, fits the levels & makes playing more enjoyable. Going on even as you die is the way!
- lore is unrivaled
(- an autoscroller that i loved. And i hate autoscrollers (like most) lol)
I checked some older versions and am truly impressed by the reworking:
Skinning, music, rearrangings obstacles, no obnoxious waiting times other folks commented on. One can see that you truly took the advice to heart and spent time on these improvements.
A few things tho that stood out to me:
If you only change one thing to vers 1.5 please let it be the following:
In "Sea Scouts" we go through: a) fish wall, b) chuck forth and back + killing, c) Luring Rip van fish to the left. At best pace this takes 50 seconds! Please laugh at me, if i did anything wrong, but that's ridicolous to just die to item swimming afterwards, especially if the time from picking the block to going right is so tight. I will not spend 1 minute on every retry, sorry, i value my time somewhat, especially if the first part of this isn't even difficult. (I used savestates (not proud) and in this case not because i don't trust my abilities, but because i lack interest in spending time on "nothing".)
My suggestion:
Remodel the first part, so after Rip van fish, you go through a pipe/some kind of checkpoint and after that you have your item swimming passage. For this, even the first part might rise slightly in difficulty and then i could also approve of the whole second part as well as the last two fish-"walls" spawning so early.
Aside from the neglegible (and one big) complaints this hack is highly recommandable for all beginners (and all kaizo-players ofc).
Thanks smasken and hopefully you're already working on "Peggy 2"
Edit: Didn't check for glitches, cheese etc.
I gave up at that point, I feel the difficulty spike is way beyond anything else in the hack and it's a bit of a downer.
Es mi hack favoritos
Buen hack
I'm playing through again and I just noticed 2 minor small things.
Incredibly minor things. Overall 4.5/5.
4/5
I am working on v1.4 that will improve the vertical lava room (you will spawn inside the sublevel, a new hidden level will appear, new final boss and hopefully if I learn how to add music there might be new music also.) I keep beta versions in my files so if anybody wants to play it and leave feedback you are welcome to do so!
I found the difficulty to jump around between levels, though.
And the boss of Lonesome Ghosts, was a bit anticlimactic in contrast to the gauntlet before it.
Still a very good, and very fun hack as is, and I would definitely recommend it to others.
This is a nice easy kaizo to play thru quick and not be stuck on one level forever.
Highly recommend this to beginner kaizo players.
On a side note, really excited about the way kaizos have been heading... and now with the new level dimensions possible in the new version of LM, things will probably get crazy in 2019!
Currently stuck on Lonesome Ghosts, the room with the midway.Figured it out!