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Custom Mario Palettes v1.5

SMW Patches → Custom Mario Palettes v1.5

This file is obsolete. The latest version is Custom Mario Palettes v2.0. For other versions, check the version history.

Submission Details

Name: Custom Mario Palettes v1.5
Authors: Erik, Roy
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will enable you to make custom palettes for colours 6-F of palette 8. Not only can you make a regular and fire Mario and Luigi palette, you can even seperate the player's regular palette in small, big and caped form.

Erik update: added support for the player's palette as seen in the overworld border, in a per-map basis.
Tags: custom palette lorom palette per level per map sa-1
Comments: 22 (jump to comments)
Download 5.39 KiB | 1,301 downloads

Screenshots

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Comments (22)

mangort Link
I can't get this to work. When I reference a palette (eg Pal0, in Lev2, when Mario is Big) it does change the colors but they seem random. Even using all $FFFFs it gives seemingly random colors. I tried changing the free ram address and this didn't work.

I'm pretty new to this so it's possible I'm doing something wrong. Any tests I can run or troubleshooting tips? Does it still work for everyone else?
crocodileman94 Link
It's great, but after finishing a stage, the Mario seen in the overworld border has the stage-specific custom palette for the split-second it takes for the overworld to fade in.
 underway Link
I noticed this too, I always thought I messed something up but it's just a bug with the patch I think.

Inserting

Code
LDY $0100|!addr
CPY #$0C
BEQ LoadOW

right under the Main: label seems like it fixes this, I didn't test it thoroughly yet though, so I can't say whether it introduces any other problems.
Gamet2004 Link
Fantastic! Great Job guys!
Lmao Link
either i have no idea what i'm doing, or the patch itself isn't working, i have applied the patch to my hack and when i change the palette in LM, it just stays the same in game.
A-Frame Link
Glitch: when using this patch, sumo brother's lightning turns part of mario green and leaves a glitchy animated tile...
D_jolt Link
I inserted the patch for the level 15 for Big Mario to PalE and the colors do change but no matter which values I put in, the colors will stay the same. Is there something that I'm doing wrong?
Epic_Manky Link
I'm guessing this is incompatible with lx5's custom powerups?
kurb kid Link
My screen turned black as soon as mario was to be loaded.
Now i tried it again and the screen turned black at the title screen already.


Sorry I am an idiot. Patch works fine now I know how to use it.
ninj Link
how do i use this patch?
lx5 From older version: Custom Mario Palettes v1.5 Link
Quote
Also, are you sure that $0F50 is a good freeram?

Doesn't seem to be a good idea.
trillian From older version: Custom Mario Palettes v1.5 Link
My changes while moderating:
* Mentioned the overworld border support in the readme.
* Added v1.5 to the submission title.
* There was a typo so it wouldn't even assemble, I fixed that.
* I also added comments to the table you added.
Also, who goes from 1.0 straight to 1.5?
Also, are you sure that $0F50 is a good freeram?
ToadShupak From older version: Custom Mario Palettes Link
Anyone who has the same question as me, see: https://www.smwcentral.net/?p=viewthread&t=93425&page=1&pid=1467417#p1467417
ToadShupak From older version: Custom Mario Palettes Link
Awesome Hack - How can I change the palettes that appear in the top bar on the map screen, where it shows Mario/Luigi walking?
RoboDoe From older version: Custom Mario Palettes Link
This broke my ROM!
JackTheSpades From older version: Custom Mario Palettes Link
WARNING! The default RAM address used ($06B0) is part of what Lunar Magic uses for VRAM modification
Make sure to change it.
Akaginite From older version: Custom Mario Palettes Link
didn't work on sa1 rom because some memory remap is incomplete.
it is slight mistake, so I did fixed it.
also default defined name is too long. recommend replaced to more shorter name in my opinion.
 Erik Author From older version: Custom Mario Palettes Link
same
lx5 From older version: Custom Mario Palettes Link
madeulook @ #area51
Vitor Vilela From older version: Custom Mario Palettes Link
Great Roy, I surely miss you and your great works.

Added tags and SA-1 support.
Lightvayne From older version: Custom Mario Palettes Link
Quote
Requires Free Space: Yes


Pretty clear to me
MarkVD100 From older version: Custom Mario Palettes Link
Oh, come on I want that patch but doesn't require free-space! Not what I want! It's hard to tell which one is freespace!