Name: | Custom Mario Palettes v1.5 |
Authors: | Erik, Roy |
Added: | |
Version History: | View |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | This patch will enable you to make custom palettes for colours 6-F of palette 8. Not only can you make a regular and fire Mario and Luigi palette, you can even seperate the player's regular palette in small, big and caped form. Erik update: added support for the player's palette as seen in the overworld border, in a per-map basis. |
Tags: | custom palette lorom palette per level per map sa-1 |
Comments: | 22 (jump to comments) |
Download
5.39 KiB | 1,301 downloads
Comments (22)
I'm pretty new to this so it's possible I'm doing something wrong. Any tests I can run or troubleshooting tips? Does it still work for everyone else?
Inserting
right under the Main: label seems like it fixes this, I didn't test it thoroughly yet though, so I can't say whether it introduces any other problems.
My screen turned black as soon as mario was to be loaded.Now i tried it again and the screen turned black at the title screen already.
Sorry I am an idiot. Patch works fine now I know how to use it.
Doesn't seem to be a good idea.
* Mentioned the overworld border support in the readme.
* Added v1.5 to the submission title.
* There was a typo so it wouldn't even assemble, I fixed that.
* I also added comments to the table you added.
Also, who goes from 1.0 straight to 1.5?
Also, are you sure that $0F50 is a good freeram?
Make sure to change it.
it is slight mistake, so I did fixed it.
also default defined name is too long. recommend replaced to more shorter name in my opinion.
Added tags and SA-1 support.
Pretty clear to me