Name: | Watch Mario |
Authors: | ANDCo., BabyCan |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 77 exit(s) |
Type: | Standard: Normal |
Description: | Original Description: "Gameplay style is an unaudited presentation of Mario assessing & orienting 'framework gameplay' with dynamic simplicity" Huge -Future- Spoiler Main update: Established a hints.txt & re-aligned some "errors". 2nd update: Changed the red level tile on the final map from "big" to "small". |
Tags: | crude language exploration gimmick less exgfx music story traditional variety |
Comments: | 20 (jump to comments) |
Rating: |
Download
3.29 MiB | 4,278 downloads
Comments (20)
I'll just list my personal pros and cons:
Pros:
- Mostly fitting custom music, sometimes funny
- Lots of secrets and really nice overworld design
- Nice work with the colors, palletes and use of graphics
- Exploring in the levels was fun, there were multiple routes you could take.
Now with the cons..
- The music was getting very repetitive after some time, and its always the same style. Was nice at the beginning, boring later. Also lots of reused tracks throughout the hack.
- The untouched switch palaces. Maybe it was intentional to leave some kind of impression to the story and other levels, but i found that just leaving them as is was the worst choice.
- The dark design. Same as before, nice at the beginning, kinda got annoying after some time.
- No real ending, it just stopped. Could've been a bit more exciting.
- Maybe i'm just too dumb, but i didnt quite get the lore or message the hack wanted to deliver.
Conclusion: About 3/5.
As i said, i feel like this hack could've been a lot better, if there was a clearer goal in mind what you wanted it to be. Sometimes things were on spot, but at the end i was a bit disappointed.
I really like those kinds of hacks because they're different from the others, but i kinda missed the point of all of this.
it's just so strange. unfitting musics and letters upon the backgrounds talking about love is there whole time. is this supposed to be creepy? for that matter neither it doesn't actually try to spook me.
you would be confused as much as I am, once you beat the world 7, or watching every secrets from Youtube video. but still nothing makes sense. honestly it felt like this was made by someone have mild issues.
Secrets were at times hard to find but after you figure out a few of them you get the hang of the hacks style of secret hiding.
Sometimes text could be quite hard to understand and I think more then once I was left feeling like I completely misunderstood what I read. (less at the beginning more so at the end)
(SPOILERS BELOW)
Due to my one negative (spoiler) with this game I'm going to give it a 4/5.
Glitches:
Zsnes v 1.51 (used because of better music compatibility with most SMWC patches)
-odd moments where the game would go black after hitting a block requiring a reset. Happened at random.
-If music in a level sped up and you cleared the stage. All music would be sped up until entering a level you've beaten and start selecting out.
-small Mario can't get out of the water between the skinny pipes in the level before the yellow switch.
The plot sounds like a story of the ominous, dark and disturbing events that ruined the mushroom kingdom (It's my guess). I'm not spoiling it because the best part of the hack is figuring out the story yourself as you find secrets!
I suggest changing the over-world map music to something more dark, other than that, the musics in the levels are great.
Overall, it's a good hack that can disturb you as you learn and explore the game... which is a good thing!
Can't wait to see the sequel to "Watch Mario"!
I don't really like personally,the darker zones because my eyes really burns...
but a great idea overall:this hack shows promise proceeding forward^^
Is there a reward for finding all 77? I haven't noticed a different title screen. Do the "come up & see me some time" messages mean anything?
It can be a bit frustrating due to the reliance on secret exits to expand the overworld, and many of the levels containing said secret exits aren't even labeled on the map. I'm not a fan of half of the secret invisible block rooms. There's so many of them, most of which are just text dumps that boot you out of the stage, that they feel like red herrings that make the search for 100% more annoying than it needs to be. I'm currently stuck at 76/77 exits. Is there a final boss? I can't find it and I've checked every red stage and just about anywhere I can think of.