Name: | Snes9x v1.56.2 |
Author: | Snes9x Team |
Added: | |
Version History: | View |
Operating System: | Windows |
Platforms: | SNES |
Games: | General |
Source Available: | No |
Featured: | Yes |
Website: | Link |
Description: | Includes both x86 and x64 versions. Newest version of Snes9x, released June 21, 2018. Release thread here (1.56.2 changes here), with full changelog and builds for Linux, 64-bit Windows and libretro. If you encounter errors about d3dx9_42.dll when trying to launch Snes9x, install the DirectX End-User Runtime. Changes in v1.56.2: - Don't mix garbage into the last line with NTSC filter. - Allow disabling scanlines in NTSC filter. - Added integer scaling option. - Fix some bugs related to IRQ timing. Important changes in v1.56: - Increased the speed of SA1 emulation to match hardware more closely. - Fixed negative SA1 division. - More updates for BS-X support. - Updated HDMA to not update indirect addresses until after transfers are completed. - Added a SuperFX clock modifier variable. - Write CPU MDR during some DMA and HDMA transfers. Fixes Speedy Gonzales and Funaki Masakatsu Hybrid Wrestler. - Calculate next IRQ time in advance instead of continously checking for it. - Fixed wrong tile selection in offset-per-tile mode. - Fix line doubling in interlaced mode. |
Tags: | emulator |
Comments: | 49 (jump to comments) |
Rating: |
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Comments (49)
Go to Emulation > Settings... > Turn "Rewind Buffer" to 70 or higher and
"Rewind Granulaty" to 1 frames
Hit "OK"
Go to Input > CustomIze Hotkeys... > Go to Page 2 > Find "Rewind" Hotkey > Hit blank space to turn green > Hit Any Button > OK
Mod edit: USER WAS WARNED FOR THIS POST
Is now released
Read This!
Nice @ audio core, rewinds and bps soft-patching
FINALLY
rewind SUPPORT
REWIND SUPPORT
OMG I LOVE THE REWIND SUPPORT
THANK YOU
<3 rewind
nnnnnnnnice