Name: | Backwards Mario World |
Author: | westslasher2 |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 13 exit(s) |
Type: | Kaizo: Beginner |
Description: | Backwards Mario World is an easier hack that parodies the storytelling/style in most rom hacks. This hack features an interesting overworld design where you play through the events/levels as if they already occurred. Additionally start-select is enabled because Mario has technically beaten the game already. Good Luck! Version 1.0 -Fixed a major bug where using start-select made it possible to skip to a midway entrance in every level. -minor changes to graphics in Xen's Castle -Fixed a spawning issue in Dode River Version 1.1 -Changes to Credits -Fixed some palette/graphical issues -Minor changes to indicators Version 1.11 -Fixed a minor bug with RB's Shell Cavern. -You can now switch the on/off blocks with L or R in Xen's Castle. |
Tags: | asm bosses gimmick music |
Comments: | 36 (jump to comments) |
Rating: |
Download
318.92 KiB | 5,437 downloads
Comments (36)
GLHF
3/5
Very forgiving and super fun to play with an interesting plot too.
That's a 5/5 for me
Thanks for making it !
Also love the idea of this hack!
5/5
great hack i played through it quite a while ago using savestates but today i took the responsability of playing like the real deal and the levels are all fun except the water level for me lul
5/5*
It was great practice for various tricks that I was not the most consistent on before, but learned throughout.
As I was goofing around with the completed file I did find one oddity in the game. I had completed RB shell cave up until the pipe and then when to another stage. When I went back to shell cave the game started me above the level. It was not a soft or hard lock as I could navigate to the pipe to get to part 2, but it did present confusion the first time. Not sure what caused the issue, but I was able to fix it by completing the stage and then it started at the correct place and then replicated the issue a few more times by going to the midway and then start selecting out.
My only complaint are some of the palettes.. for example in "Frozen Star".
Overall a very decent hack tho
I can see why some people might not like the hack but in my opinion it's a great hack and a nice recommendation for newer players. Sure, the hack is really easy but I like the ASM you used and overall I had a lot of fun playing through the levels. Many of the new players won't see much "fancy" ASM in kaizo hacks because all the beginner hacks don't use much of it and that's why I think this hack is kind of something we needed for the newer players even. Shows a different part of mario romhacking.
Great fan of the music choice (even though a lot of SMB3 was in there). Music from the last level especially was really good.
All in all I can definitely recommend it. Doesn't matter if you are experienced or not, you will (probably/hopefully) have a lot of fun with this hack.
Some of the levels are extremely short and a lot of the palettes made me question if I was in danger of losing my vision.
That being said some of the levels later on were more on track with kaizo difficulty, the dolphin one being my favorite... until fludd showed up...
This hack is aimed at people looking to get eased into kaizo by having shorter and more forgiving sections. So if that person is you maybe this is a good choice.
Loved the intro screen.
Completed in ~4hours.
In terms of required "Kaizo tech," there are a couple of regrabs, lots of shell jumps (which newer players will probably have the hardest time with), and jumping off of throw blocks while picking them up on the same frame.
classic