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Classic Goomba and Bouncing Paragoomba v1.1

SMW Sprites → Classic Goomba and Bouncing Paragoomba v1.1

This file is obsolete. The latest version is Classic Goomba and Bouncing Paragoomba v1.2. For other versions, check the version history.

Submission Details

Name: Classic Goomba and Bouncing Paragoomba v1.1
Author: Blind Devil
Added:
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a stompable Goomba/Paragoomba that behaves like in SMB3. Extra bit determines if it'll be a regular Goomba or a Bouncing Paragoomba. Includes a define in the ASM file which allows you to use a separate palette for both variations or not.
Tags: enemy goomba lorom sa-1 smb3
Comments: 12 (jump to comments)
Rating:
5.0 (1 rating)
No rating
Download 10.42 KiB | 601 downloads

Screenshots

Comments (12)

Mrmariobros222 Link
Can't seem to kill them by sliding, don't know if is a bug or you haven't added something to kill them by sliding.
mish1 Link
You don't use Romi's Spritetool for this, use PIXI, or Giepy. Whatever you want. The one I'm using right now is GIEPY.
Young Boi Link
sprite tool says that i should abort it whenever i try to insert it, do i do what it says, or do i keep going?
juaneergameer Link
When you hit them with something like a coin it ",falls like a normal goomba and spawns a parakoopa
 Blind Devil Author Link
Fixed. It was just a simple CFG overlook - the 'Falls straight down when killed' box was unchecked. It's checked now.

Thanks for reporting, toad64!
TheOrangeToad Link
I find a bug that happen where you do a spin attack with a cape or raccoon leaf.
 Blind Devil Author Link
This version fixes the flashing invulnerability timer being set to #$01 after stomping the sprite if the player is already flashing (in other words, if timer is non-zero).
lion From older version: Classic Goomba and Bouncing Paragoomba Link
"please comment your codes - for your own and everyone else's good :3"

q-bee is a qt <3
 MarioFanGamer From older version: Classic Goomba and Bouncing Paragoomba Link
It works fine for the most part. The only thing which may bother one is that the sprite doesn't check whether Mario is on top of it or not but instead just whether Mario is falling or not and also removes the invulnerability timer when attacking it.

Feel free to submit an update to fix them.
Fostelif From older version: Classic Goomba and Bouncing Paragoomba Link
Is the Microgoomba-spawning variation in the works?
mish1 From older version: Classic Goomba and Bouncing Paragoomba Link
Yay, a classic Goomba that actually works.
Mogu94 From older version: Classic Goomba and Bouncing Paragoomba Link
Noice. Sometimes I'm surprised by how sprites that are in the original games (not SMW, others) are yet to be recreated and submitted for all. Especially the basic ones.