Name: | Pit of Insaneness 2 |
Author: | NBKevin98 |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 1 exit(s) |
Type: | Tool-Assisted: Pit |
Description: | The sequel to the Original Pit Of Insaneness. As the First Part was fairly easy for Tool-Assisted Speedrunners to complete, the second one might take you a whole lot longer. In this Hack, i went as far as i could with Super Mario World. Originally, this Hack was supposed to be on the Difficulty level of POI1. The Project started around 2014. The more and more i got into SMWs Physics, the crazier i designed this Hack. With the release of Item Abuse 3, the barrier for new Pit Hacks was set very high. I wanted to compete with the Difficulty level of Pangaˈs Hack (which might still be harder than this new Hell). So, here we are. I completed the Hack with all of my knowledge and patience i have. This Hack is very linear and requires VERY precise input. I also need to admit, that i have used the Shell sprites quite much. But other than that, im pretty happy with the results. This is Pit of Insaneness 2. Have fun at frustrating! |
Tags: | glitch puzzle sequel vanilla |
Comments: | 10 (jump to comments) |
Rating: |
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139.36 KiB | 1,661 downloads
Comments (10)
Fun: YES
Overused: YES, even though I agree with your comment.
It just seems more appropriate for really intense platforming if you aren't going to bother with custom music.
I mean if you go into the kaizo hack section in general there are a lot of "standard" tunes; everyone likes Bright Club Lane a lot, for example. I'm assuming the same applies in the normal hack section.