Name: | Sprite Seed v3.2 |
Author: | K3fka |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | Changes in this version are listed in the readme. This is a carryable sprite that "grows" into another sprite when it touches water (the sprite to become is changable via a define in the ASM). Enjoy and please give credit if used! Note: Don't forget to enable sprite buoyancy! |
Tags: | buoyancy carryable lorom pacifist sa-1 water |
Comments: | 7 (jump to comments) |
Rating: |
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Comments (7)
Edit: I was assuming that it wasn't SA-1 compatible because taking it through the converter converts a lot of addresses.
I'm assuming it was partially remoderated because the tag is gone and it says PIXI for the tool to use.
The changes I made besides shared subroutines are that the properties are controlled by the CFG file, added SubOffScreen and changed the SFX number (kind of: the SFX played at a different channel but that is a bit hacky and causes a couple problems in AMK).
That being said, a couple codes can be more optimised like that this sprite calls GetDrawInfo twice (once in the graphics routine and once in the sprite code). It also is one of the sprites which can benefit of Extra Bytes so once PIXI properly supports them.