Name: | Betterer Boss Bass |
Author: | Sonikku |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | The Boss Bass from Super Mario Bros. 3. This sprite attempts to chase Mario down, and will jump and attempt to eat him. Being eaten is an instant-kill. If the Extra Bit is set, it will be 16x16, and move slightly slower. It is unable to eat Mario at this point, but Mario can stomp it. This form uses the default Cheep Cheep graphics in SP3. This sprite takes some code directly from Super Mario Bros. 3, so it's fairly accurate. It's recommended that you use this with my Sprite Respawner sprite, as you can have the Boss Bass respawn whenever it gets killed. Changelog: 4/17/2017: Won't eat Mario if he has Star power active. 8/31/2017: Converted to PIXI and added SA-1 support. |
Tags: | bass big bertha boss bass fish lorom sa-1 sprite water water level |
Comments: | 18 (jump to comments) |
Rating: |
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Comments (18)
and replace it with:
There is also a chance you can kill the boss bass right when it eats you which will cause the player to be frozen and fall from heaven after some time. To prevent this as well find:
and replace it with:
I agree, so the prototype graphics can be used for it.
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And Boss Croc's GFX from SMW: Just Keef.
I agree, so the prototype graphics can be used for it.
Fixed.
The sa-1 tag is missing.
H Y P E
fix this my guy