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Extending blocks

SMW Blocks → Extending blocks

This file is obsolete. The latest version is Extending blocks v1.1. For other versions, check the version history.

Submission Details

Name: Extending blocks
Author: TheBiob
Added:
Version History: View
Act As: 130
Includes GFX: No
Description: When hit from below (with an Item or feather from the side) it'll grow one block until it hits a certain point. If the block doesn't get hit for a while it'll shrink down into one block again.

Read the readme for more information.

Update:

Added left, right and down versions as well as a version that changes direction depending on map16 tiles.

Requested by maro and chineesmw
Tags: lorom new mario bros nsmb platform
Comments: 8 (jump to comments)
Rating:
5.0 (10 ratings)
No rating
Download 29.47 KiB | 570 downloads

Screenshots

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Comments (8)

Epic_Manky Link
Hope someone can convert these to SA-1...
Knight of Time Link
Hey, has anyone else besides me attempted to get these blocks working with SA-1? I've been having a great deal of difficulty getting them all to work in my SA-1 hack, and I'm also trying to debate if they are somehow incompatible with the SMB3 elevator blocks (which I got working correctly with SA-1).
 Stivi Link
This looks gorgeous!
levelengine Link
I tried using these (good potential for some fun setups) but the game crashes when you hit the source block but then don't hit it for a while (which would be when the blocks should retract).
Could you help me?
TheBiob Author Link
Thanks. And yeah I honestly don't know how I managed to miss so much I mean I did test it but I somehow never triggered these things sorry
DiscoTheBat Link
Finally this one got things fixed, I have been staring this submission quite a while and I like the idea. Good work!
DiscoTheBat From older version: Extending blocks Link
If I'm not mistaken, this block came from NSMB. Nevertheless, it is a really good block and I love how it allows the player to have an extra area to jump.

My only nitpick is that the code could be improved but it is functional.
chineesmw From older version: Extending blocks Link
Suggestion: You should make the block extend depending on certain Map16 tiles.

For example, there will be a Map16 tile that makes the sprite extend up, down, left, and right just like GreenHammerBro did on his Kirby Bomb pack.

It would be cool if the block could extend 2 times up, 3 times left, and then 1 time up again until it reaches the limit. And after a few seconds, it retracts all the way back.

Either way, this is a really nice block :P