Name: | The 1st Annual Vanilla Level Design Contest: Collaboration Hack |
Author: | SMW Central |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 76 exit(s) |
Type: | Standard: Normal |
Description: | This a compilation of the levels from the 2008 Vanilla Level Design Contest (VLDC.) It contains 50 levels which you can play in any order you wish - all of them are open from the start. Note that even when the game autosaves, it doesn't keep track of which levels have been cleared or which levels you collected the Yoshi coins, so you will have to do that yourself. The level credits file marks how many exits are in each level and which ones contain Yoshi Coins. Enjoy! |
Tags: | collaboration vanilla variety |
Comments: | 14 (jump to comments) |
Rating: |
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Comments (14)
Actually, maybe it should be 73. I seem to remember a level where both goal taps were set to normal exit.
took me a long time to figure this out - need to be riding yoshi to stand on top of the spikes to hit one of those gray blocks from below. once the silver p-switch is found, activate it to change the munchers into coins and enter the small unblocked green pipe that leads to a bonus area where a key can be obtained in one of the many ? blocks.
A BRILLIANT way to check out all these level submissions
Thankyou
Even VLDC9 will be grouped in the form of VLDC1, VLDC7 and VLDC8 as only hack?
In Ninji Fortress, near the start of the level, there is a fryguy. If you wait for the eating block, the fryguy will rotate around himself:
Looks like it turns out to be SMWC's first ever collab hack, duh.