Language…
12 users online:  Ahrion, autisticsceptile1993, codfish1002, eltiolavara9, Heitor Porfirio, Ice Man, koffe190, LazyRuns, Mischievous Marc, RicardoDeMelo, sinseiga, YuriGamer - Guests: 256 - Bots: 319
Users: 64,795 (2,375 active)
Latest user: mathew

Bowser Jr's Adventure

Super Mario World Hacks → Bowser Jr's Adventure

Submission Details

Name: Bowser Jr's Adventure
Author: BBkaizo
Added:
Demo: Yes
Hall of Fame: No
Length: 17 exit(s)
Type: Standard: Normal
Description: This is my first hack that was started working in late August 2010.
This zip contains:

Bowser Jr's Adventure Demo ips
Readme
Music what i use
and finally, credits.
2 player fixed, fixed some palettes, custom music, ExGFX and more...
fixme: music breaks on accurate emulators.
Tags: bowser jr enemy fixme less exgfx music traditional
Comments: 2 (jump to comments)
Rating:
3.3 (3 ratings)
No rating
Download 161.56 KiB | 4,331 downloads

Screenshots

View all

Comments (2)

Holy Shinx Link
Decent hack, vanilla, has some flaws and is demo, like damaging red buzzy bettles or no indication if you're big, also music crash on old emu, other than that it's fair 3/5
 Wakana Link
This hack isn't a bad one, but it's not very good either.

The design is repetitive. There's not much going on in the levels except for enemies being your obstacles. It's also kinda of linear for most of the times. Not everything is this bad though, some levels do manage to bring fun to the player, but eventually repetitivity shows up and it gets pretty boring.

Aesthetic isn't well managed here. The author used mainly vanilla graphics, which sometimes made some cutoff here and there. The tile assembling looks pretty... silly, most of the times.

Some issues here:
- Music breaks on accurate emulators.
- Slowdown and sprite tile limits issues occuring here and there.
- There's no difference in graphics that tells you if the player is big or small. An HP patch would've really helped.

Overall, not a fan of this demo. 2/5.