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SMW Memory Map

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ROM Address Length Type Description Details
$049F49 162 bytes Misc. Two bytes per tile, starts at tile $01 and goes to $51
If the two bytes are $01,$00 then the tile is a horizontal path
If they are $00,$01 then a vertical path.
No other values were used in game
It seems odd to use two bytes to do this, so it might be worth experimenting with other values
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