SMW Memory Map
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ROM Address | Length | Type | Description | Details |
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$03CEA7 | 75 bytes | Subroutine (JSR) | Contact routine for the Lemmy Koopa and Wendy O. Koopa boss fights. Runs the Mario-Sprite interaction routine, and if contact is made with Lemmy, Wendy or one of the dummies, will hurt Mario if his Y speed is negative or less than #$10. For other speeds, the routine calls the subroutines to give Mario points and boost him up, and plays the contact SFX (also the enemy hurt SFX if the sprite hit was Lemmy/Wendy). Also sets the phase timer, and increments the current phase of the fight to "hit". If the hit counter is at 2, this routine is also responsible for killing most sprites on screen (via JSL $03A6C8). |
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$03CEC2 | 1 byte | Sound effect | Hitting Lemmy/Wendy/enemies sound effect. (note: when hitting Lemmy/Wendy, 2 sound effects are played together.) | |
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