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SMW Memory Map

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ROM Address Length Type Description Details
$028086 242 bytes Sprite subroutine (JSL) Explode Bomb Subroutine. JSL to it each frame to make your sprite explode, but remember to load $1540,x with the explosion timer and setting the data bank to 02 (or 82) first.
$02808E is Bob-omb explosion area
$028114 is Bob-omb's explosion GFX tile
If you change $02811E from 38 to 18 (i.e. change SEC to CLC), the Bob-omb explosion will use the first graphics page.
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