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ROM Address Length Type Description Details
$00F6AD 6 bytes Misc. Vertical limits for scrolling the screen.

The first two bytes are the highest distance the screen can scroll upwards; essentially, it's the top of the level.
The second two are the highest distance the screen can scroll upwards... when the screen is stationary or moving downwards. Recommended to keep it identical to the first two bytes.
The third entry is where the screen's vertical scrolling locks in a level with the "no vertical scroll unless flying/climbing/etc." option. The screen can actually still scroll vertically if it goes below this point, but it can't scroll up past it unless one of the special conditions is met.
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