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SMW Memory Map

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ROM Address Length Type Description Details
$00F377 59 bytes Subroutine (JSL) The subroutine that handles the score when you get a Yoshi coin.
Changing $00F37A [EE 20 14] to [EA EA EA] will stop the Yoshi Coin counter from increasing and giving you points and giving you a life after you collected enough for one.
$00F38A 40 bytes Subroutine (JSL) Subroutine to spawn a score sprite at Mario's position. Load the score sprite to spawn in A before calling; alternatively, jump a few bytes earlier to $00F388 to specifically spawn a 1up score sprite.
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