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SMW Memory Map

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ROM Address Length Type Description Details
$00CEB1 387 bytes Subroutine (JSL) The code that updates the player and cape poses, and sets them to $13E0 and $13DF. It also updates certain other related things such as flipping mario's direction when spinjumping.
$00CFCA 1 byte Controller Which button to press to look up. (Look at Ram Address $7E:0015 for values).
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