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SMW Memory Map

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ROM Address Length Type Description Details
$00CEB1 387 bytes Subroutine (JSL) The code that updates the player and cape poses, and sets them to $13E0 and $13DF. It also updates certain other related things such as flipping mario's direction when spinjumping.
$00CF42 1 byte Mario physics Power-up that can attack with both cape spin and spin jump
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