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SMW Memory Map

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RAM Address Length Type Description Details
$7E14B8 2 bytes Misc. Used for multiple purposes.

The 16-bit address is the X position of the first (outermost) chain tile of the brown chained platform currently being processed. This address is responsible for the actual movement of the platform and interaction with the player.

$7E:14B8 itself seems to form a buffer for the X position of Iggy/Larry during that boss battle, much similar to $7E:14B4.

Lastly, $7E:14B8 is an attack counter used in the second phase of the Bowser battle to determine if Bowser should throw Mechakoopas or Big Steelies. It increments on every throw, on #$02 Mechakoopas are thrown, and on #$03 it resets to #$00.
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