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SMW Memory Map

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RAM Address Length Type Description Details
$7E0F34 6 bytes Counter 24-bit player score:

$7E0F34-$7E0F36: Mario.
$7E0F37-$7E0F39: Luigi.

Note: SMW stores the scores internally as the number displayed on the status bar divided by 10 ("1234560" shown is 123456 ($01E240) stored in memory).

Note: This number is stored in little endian the same way 16-bit values are stored ($01E240 is [$40, $E2, $01]).
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