SMW Memory Map
RAM Address |
Length |
Type |
Description |
Details |
$7E0F34
|
6 bytes |
Counter |
24-bit player score:
$7E0F34-$7E0F36: Mario.
$7E0F37-$7E0F39: Luigi.
Note: SMW stores the scores internally as the number displayed on the status bar divided by 10 ("1234560" shown is 123456 ($01E240) stored in memory).
Note: This number is stored in little endian the same way 16-bit values are stored ($01E240 is [$40, $E2, $01]). |