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SMW Memory Map

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RAM Address Length Type Description Details
$7E0DA8 1 byte I/O Copy of controller data 2, one frame ($7E:0018). Format: axlr----.
a = A; x = X; l = L; r = R, 0 = null/unused.
Note that the sixth bit is also used by controller data 1 at $7E:0016, so that X/Y are combined.
Used by player 1 (Mario).
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